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[URP] UniversalRenderPipeline.RenderSingleCamera method doesn't render U...
How to reproduce it: 1. Open the user's attached project "URP Reflective.zip" 2. Load the "Mirror" scene from Assets > AkilliMum > S... Read more
Asmdef warning when creating a new template project
Steps to reproduce: 1. Create a new project with the template URP 2. Wait for the project to fully load 3. Observe the console Expe... Read more
[URP] Linear Color Space rendering is very bright when project is built ...
How to reproduce: 1. Open the user's attached "2021.2.zip" project 2. Open the "Sample Scene" Scene 3. Go to File -> Build And Run 4... Read more
[URP] UI is not rendered in the Scene view when it is disabled in Render...
How to reproduce: 1. Open the attached "case_1343144.zip" project and Scenes/SampleScene scene 2. Make sure that Scenes/Renderer Tra... Read more
[Android][URP][Vulkan] "RenderTexture.Create: Depth|ShadowMap RenderText...
Reproduction steps: 1. Open the attached user's project "URPDepthBufferWarningIssue-2021.2.zip" 2. Build for Android with Developmen... Read more
Mesh combined and created with Burst Jobs result in vertex input descrip...
Reproduction steps: 1. Open project "LightmapsBakedMesh.zip" 2. Open Project Settings window from Edit > Project Settings 3. Navigat... Read more
Light Cookie stops working at certain angles when using a Spot Light
Reproduction steps: 1. Open the attached "1354575.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Disable "CM... Read more
[Terrain][URP] Terrain holes aren't clipped from shadow map
Reproduces in 10.4.0 and up Does not reproduce in 7.6.0 Repro steps: 1. create a terrain 2. Paint a hole in the terrain 3. Create a ... Read more
UI and Scene View fail to Render when 2D Renderer Data has Post Process...
Reproduction steps: 1. Open attached Project 2. Select the "ChangeMe" Asset 3. Enable and Disable Post-processing Expected result: ... Read more
Terrain and detail Meshes becomes darker when enabling Light Layers
How to reproduce: 1. Open the attached project "URP12_Bugs.zip" 2. Open Assets/BugLightLayersInstancing/LightLayersInstancing.unity ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConvertBufferToEXRBuffer when Lighting Generation is cancelled
- [URP] TrailEffect in URP package samples does not draw Trail Effect
- "NullReferenceException" error is thrown when calling UIDocument.runtimePanel in OnEnable with ExecuteInEditMode
- Graphics.Blit() performs the operation only to the last display when a multi-display environment is used
- [Windows] Multiple Separation Lines are present in the Light Create Menu