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Cloth defies gravity at small timeScale value
Steps to reproduce:1. Download and open attached project "Net Test.zip"2. Open and play scene "Test"3. Press "M" on keyboard to chan... Read more
Setting rigidbody.inertiaTensor to itself changes rigidbody behaviour
To reproduce:1. Open the project2. Open the scene "Demo C#"2. Drive the car around a bit3. Notice that it behaves as expected (doesn... Read more
LoadLevel does not work with unsaved scenes
Steps to reproduce:1) open attached project2) create new scene3) attach the 'NewBehaviorScript' to any of the GameObjects4) press pl... Read more
[Mouse] Cursor disappears when locked though Cursor.visible is set to true
To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene4. Click "L" keyboard button to lock the cursor Actual beh... Read more
[Ambient] Non-static objects gets lit too much and at wrong angle by amb...
To reproduce:1.Create new project, import attached package.2.Open "repro" scene and bake lighting for it.3.Notice that non static sp... Read more
Unable to click on UI buttons
To reproduce:1. Open attached project2. Open "Main" scene3. Play it and notice that three buttons at the bottom are clickable ("Rela... Read more
[Android] EntryPointNotFoundException: getifaddrs when using GetAllNetwo...
Steps to reproduce: 1) Download attached project ' LIBCXMPP.zip' and open in Unity2) Build and run scene 'test' on a device Note: Ch... Read more
[OpenGLCore] RenderTexture mipmaps contain garbage
Repro steps:1) Open the project2) Switch the graphics API to OpenGLCore;GLES3 or GLES23) Notice the Sphere in scene view is black4) ... Read more
[OnTriggerEnter] Sometimes collision is not getting detected
Follow steps to reproduce the issue:1. Open "Test.zip" project use has attached2. Open "test" scene3. Play scene4. Press mouse butto... Read more
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