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Comparing an instance with 'null' and using ISerializationCallbackReceiv...
To reproduce: 1. Open the attached project 2. Run the test scene 3. Observe errors 4. Stope the scene 5. Note that even more errors ... Read more
Application crashes when game is run on some android devices with OpenGL...
Some of the shaders make application crash when built with OpenGLES2.0 on some android devices with 4.4.2 Tested with(not reproduc... Read more
Unable to re-activate when floating license has reached max installs an...
Unable to re-activate when floating license has reached max installs on Windows and the user waits more than 30 seconds Repro: 1. ... Read more
uGUI - UI.RawImage has a missing interface for assigning a Texture
Steps to reproduce : - create a new project - import the script attached and notice that the "mainTexture" property is read-only Read more
Unable to re-activate when floating license has reached max installs on...
Unable to re-activate when floating license has reached max installs on Mac Repro: 1. on Mac - Launch Unity editor and activate f... Read more
Unable to stop Particle system in distance mode
To reproduce: 1) Download and open project 2) Load scene "Prticle Test" 3) Play the scene 4) Press the button "Stop Particle Distan... Read more
Hierarchy Window Minimum Size Bug
To reproduce: 1. Try to resize the hierarchy window by making it as small as possible Expected result: You can minimize it to the s... Read more
Generating a mesh will not save in the scene
Steps to reproduce : - import the project attached - open the "test" scene - select "GameObject" - right click the 'Save Mesh Test'... Read more
uGUI - Deactivated GameObjects cause an error to be thrown in GraphicEve...
Steps to reproduce : - import the project attached - open the "BasicScene" and press play - select the "BookParentPanel" and deacti... Read more
Bad use of EditorApplication.update screws editor extension developers
-e: if devs of editor extensions use EditorApplication.update = null they screw and other registered functions from other extension... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Screen position out of view frustum" error is shown when displaying populated World Space canvas in Multiplayer Play Mode secondary Editor using Input System UI Input Module
- Sprite width/height is rendered differently in the Game view than in the Scene view
- Debug Mode popup window is inaccessible/cut-off when opened on widescreen monitors or resizing to specific Editor Window resolution
- Post-processing Render Features using Render Graph do not work when URP 2D Renderer is used and Render Graph enabled
- [Unity Physics] The NativeList<DistanceHit> randomly returns fewer hits than expected when using CalculateDistance in Edit mode tests