Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
4.6.0b10
Issue ID
614452
Regression
No
Adding a DontSave component to a normal GameObject throws errors
To reproduce:
1. Open attached project
2. Open scene test
3. It contains a gameobject with a components that is set to "DontSave"
4. Enter play mode and inspect the console - "Component MeshFilter could not be loaded when loading game object. Cleaning up!" - unity is still trying to load the component
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
- System.UriFormatException is thrown when building the Localization "Preloading Screen Example" in WebGL
- Unity is loading internal version of SharpZipLib instead of local version
Add comment