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[PLM] Lightmapping ignores lights culling mask
To reproduce: 1. Open attached project "CullingMask" 2. Open scene 1 3. Let it bake 4. Notice that lightmap is baked for all static ... Read more
[WebGL] Particle System's 'Gravity Modifier' field doesn't affect particles
To reproduce: 1. Open attached project 2. Build and run WebGl build 3. Notice that Gravity Modifier doesn't affect particles in WebGL Read more
Batching ignores flipped objects
To reproduce the bug please follow the steps 1. Open "Test" project 2. Open "scene" scene 3. Play scene Take a look at "Flipped Pare... Read more
Crash on opening Scripts folder
1. Open attached project "678350_jackalope.zip". 2. Try to open Scripts folder. 3. Unity stops working. Read more
[WSA] Mac OS .bundle folder in plugin directory causes error while build...
If you have "random.bundle" in "plugins" folder and it has selected "Any platform" option in plugin importer, building to WSA it cau... Read more
PlayOneShot() gets reduced volume if the main script thread is busy or w...
How to reproduce: 1. Open the attached project 2. Open the scene "Scenes/audiostarttest" 3. Press play 4. You should be presented w... Read more
CMD+A does whatever it feels like doing after going into the Preferences...
How to reproduce: 1. Open a script in MonoDevelop 2. Position the typing cursor anywhere in the code 3. Press CMD + A - It will li... Read more
Objects lighten up by light probes in Gamma Color Space looks too bright
To reproduce the bug please follow the steps 1. Open case_678167 project 2. Bake scene lighting (Lighting window -> Build) 3. Cube t... Read more
Instantiated prefab is placed in the center even when new position was s...
To reproduce: 1. Open attached project 2. Open TestScene 3. Press play 4. Notice that button is placed in the center even when new ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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