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Ability to create "virtual" (not existing) client
2. How we can reproduce it using the example you attached1 Open attached project(it is basic Networking project) and press Play2 Pre... Read more
[Script] Script association is lost when another scene is loaded
Steps:1. create a new scene2. save the scene3. Create another empty scene and save4. To the main camera, add a new component script... Read more
[Editor] Script deletion and re-creation throws incorrect warning in the...
Steps to repro:1. Launch the attached project2. Delete script attached from the assets panel3. Now add a new component to the main c... Read more
[WinRT] Screen.Resolutions returns window size, rather than monitor reso...
We should probably match the behaviour of the standalone player for consistency. Read more
[PropertyDrawer] EditorGUI.DrawRect disappears when unfocused
Repro steps:1) Open the project and Main scene2) Select object Foo in the Hierarchy and lock the Inspector for the object3) Notice t... Read more
Do not create a shortcut of a folder inside itself in Unity
1. Select a folder in the project window.2. Hold ALT and drag the folder onto itself.3. Observe that the folder has been copied recu... Read more
[Linear] Wrong AlphaFromGrayScale conversion in Cookie textures when usi...
Steps to reproduce: 1. Open attached project2. Switch to linear color space3. Select texture CookieSoft in Asstes4. Change texture T... Read more
[HingeJoint] Creating and connecting an object with hinge joint via scri...
Steps to reproduce: 1. Open attached project2. Open 'Main' scene3. Click the pause button and then play the scene, the game will be ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument