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5
votes
Duplicate

[Recording] Undo doesn't work when modifying keyframes in the animation ...

Animation Window

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Jul 06, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open any (new) project2. Create a Cube3. Open the Animation Window4. Give the Cube an empty animation5. Add any... Read more

3
votes
By Design

[Webplayer][UI] Canvas not visible in webplayer build after 5.1.1

UI

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Jul 06, 2015

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Version/s: 5.1.0f3

Repro steps:1) Create a new project2) Add a canvas with a button or other element3) Build and run it on Webplayer settings4) Notice ... Read more

0
votes
Fixed

No way to specify IP address for server to listen on.

Networking

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Jul 06, 2015

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Version/s:

In the HLAPI NetworkServer class, there is no way to specify IP address for server to listen on. This is important when a server mac... Read more

0
votes
Fixed

[WSA][WP8.1]Data corruption in PlayerPrefs after updating app built wit...

WP8.1

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Jul 06, 2015

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Version/s: 5.1.1f1

Reproducible on WSA and WP8.1 platforms; PlayerPrefs get corrupted when project is updated from 5.0 to 5.1; To reproduce:1. Open att... Read more

0
votes
Fixed
0
votes
Fixed

Create New Project not working

Connect

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Jul 06, 2015

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Version/s: 5.2.0b1

Read more

0
votes
Won't Fix

[Stripping] 'Could not produce class with ID 111' and crash in ActivateA...

IL2CPP

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Jul 06, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Build to iOS and run3. Click "Open Test Scene" in device- Wait a few seconds for it to ... Read more

0
votes
Fixed

Strange hiccup in navmesh bake result

AI

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Jul 06, 2015

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Version/s: 5.1.1f1

Read more

14
votes
Fixed

Slow, system-crippling startup of D3D11 players with DisplayPort monitors

Graphics - General

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Jul 06, 2015

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Version/s:

1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection.2) Build a Windows Stan... Read more

8
votes
Won't Fix

[iOS] Crash in AllocateRenderBufferStorageFromEAGLLayer on iOS 8.3

iOS

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Jul 06, 2015

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Version/s: 5.1.2f1

To Reproduce: 1. Just run the attached project on an iOS 8.3 device with GLES2.2. It crashes on startup in AllocateRenderBufferStora... Read more

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