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0
votes
By Design

AudioImporter.SetOverrideSampleSettings don't use the same strings for t...

Editor - Other

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Dec 04, 2015

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Version/s: 5.3.0f2

AudioImporter.SetOverrideSampleSettings could use the BuildTarget names and check internally if it's "WebPlayer", "Standalone", "iOS... Read more

0
votes
Fixed

Bengali and Burmese language fonts are displayed as question marks on de...

iOS

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Dec 04, 2015

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Version/s: 5.2.2f1

How to reproduce: 1. Open attached project2. Open scene 1.unity3. Build to iOS and run- Note how the 2nd (Bengali) and 4th (Burmese)... Read more

0
votes
Fixed

Attempt to serialize the "decimal" type throws an "Invalid IL code" error

Networking

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Dec 04, 2015

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Version/s: 5.4.0a5

Repro steps:1. Add "[SyncVar] private decimal test;" declaration in NetworkBehaviour script2. Attach that script to the player objec... Read more

0
votes
Fixed

[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly

Windows Store Apps

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Dec 04, 2015

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Version/s: 5.3.1f1

When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Tool... Read more

0
votes
Fixed

[Android] App fails to load on Marshmallow as it fails to query for perm...

Android

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Dec 03, 2015

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Version/s: 5.2.3p1

To reproduce:1) Open attached project and the scene in it2) Build and run on a device with Marshmallow3) See that the screen is blac... Read more

1
votes
Postponed
3
votes
Postponed

[DeepProfile] Crash on "RtlLookupFunctionEntry returned NULL function" w...

Profiling

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Dec 03, 2015

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Version/s: 5.2.3f1

Reproduction steps:1. Open attached project.2. Open "scene" scene.3. Go to "Window > Profiler"4. Click on "Deep Profile" in the p... Read more

4
votes
Fixed

[MSE] game object duplicates on play when reference to that game object ...

Editor - Other

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Dec 03, 2015

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Version/s: 5.3.0f2

Reproduction steps:1. Open attached "NUP43" Unity project.2. Open "1" scene.3. Drag and drop "2" scene into the "1" scene hierarchy.... Read more

1
votes
Fixed

UI leaks memory in ScrollRect.LateUpdate

UI

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Dec 03, 2015

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Version/s: 5.2.3p2

Shared UI Mesh is increased for about 10MB every time the UI is activated/deactivated when using a big amount of panels inside the s... Read more

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