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0
votes
Duplicate

Prefab instance duplicate appears in Hierarchy

Assets Management

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Jul 20, 2015

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Version/s: 5.2.0b3

- Open scene Game in attached project - Reparent the airport_placeholder (a prefab instance) to the Directional Light game object - ... Read more

45
votes
Fixed

[2D] Screen position out of view frustum errors

Scene/Game View

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Jul 20, 2015

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Version/s: 5.2.0b3

Open scene Game in attached project. Reimport all assets in the Project and notice 8 errors about "Screen position out of view frust... Read more

0
votes
Fixed

Lots of warnings when watching Asset Store package YouTube presentation ...

Connect

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Jul 20, 2015

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Version/s: 5.2.0b3

Search for "Fracturing & Destruction" on Asset Store and click on their embedded YouTube video. About 50 warnings like: "XMLHttpRequ... Read more

9
votes
Fixed

Multiple Client Mode has not tooltip or documenation

Networking

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Jul 20, 2015

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Version/s:

Multiple Client Mode in th NetworkManager has not tooltip or documenation. This is confusing users on the forums. Read more

0
votes
Won't Fix

Constraining Rigidbody2D position fails to stay in the start position, w...

Physics2D

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Jul 20, 2015

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Version/s: 5.2.0b3

To reproduce: 1. Open attached project 2. open constrainBug scene 3. Enter play mode Expected result: Cube (2) does not move downwar... Read more

3
votes
Fixed

[OnTransformChildrenChanged] OnTransformChildrenChanged isn't called if ...

Scripting

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Jul 20, 2015

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Version/s: 5.1.2f1

Steps to reproduce: 1. Open "OnTransformChildrenChange.zip" project 2. Open scene "UIChildChangeEventProblem" 3. Notice that GameOb... Read more

0
votes
Fixed

Player crashes on launch if [RuntimeInitializeOnLoadMethod] is under #if...

Scripting

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Jul 20, 2015

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Version/s: 5.2.0b3

How to reproduce: 1. Open attached project 2. Build to Standalone and run - Player crashes immediately after pressing play Read more

1
votes
By Design

"different serialization layout" error in built player

Scripting

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Jul 20, 2015

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Version/s: 5.2.0b3

To reproduce: 1. Open attached project 2. Open scene TestDifferentBaseType 3. Build for Win32 with "development build" 4. Notice th... Read more

3
votes
By Design

[WebGL] socket plugin no longer working

WebGL

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Jul 20, 2015

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Version/s: 5.1.2f1

-e: user project uses a jslib for socket functionality which stops work with 5.1.2 -repro: --build attached test scene with 5.1.1 -... Read more

0
votes
Fixed

[ReflectionProbes] Disable reflection probes choices in mesh renderer fo...

Global Illumination

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Jul 20, 2015

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Version/s: 5.2.0b3

In deferred reflections aren't per object anymore, so option should be greyed and set to simple as it always acts like that. To rep... Read more

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