Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.6.0b12
Issue ID
618422
Regression
Yes
GUILayout defaults to ExpandHeight on Windows Phone 8 Emulator
Steps to reproduce:
1. Create script with the following lines:
void OnGUI()
{
GUILayout.BeginArea(new Rect(80, 10, Screen.width - 160, Screen.height-20));
GUILayout.Button("Expect to be just one line height");
GUILayout.EndArea();
}
2. Attach the script to any gameobject in the main scene.
3. Build it for Windows Phone 8 and launch it in Emulator. Button will be taking up more than one line.
This is not reproducible on actual Windows Phone 8 device
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised
Add comment