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Sprites rendered through Command Buffers not displayed until rendered on...
Sprites rendered through Command Buffers not displayed until rendered once with a default Renderer Steps to repro: 1. Open the sc... Read more
Unity Editor Windows change color when Bakery Lightmap is rendered
How to reproduce: 1. In the Bakery menu select Clear Baked Data 2. In the Bakery menu select Render Lightmap 3. In the Bakery Windo... Read more
Compute shader errors not being passed to inspector/console on Metal
Compute shader errors are not passed to inspector/console if all kernels fail on DX compiler errors on Mac (Metal). Steps to repro:... Read more
[Audio] Editor crash on resetting Audio Mixer group properties
[Audio] Editor crash on resetting Audio Mixer group properties. Steps to reproduce : 1. Create a new or open attached project. 2. G... Read more
[Terrain] Stamp Height Tool height value lost when new Terrain Tile is s...
Only happens with negative height stamp values. Might not be an issue on Chris's branch but making a bug report just to keep track o... Read more
Playmode tests timeout when Time.timeScale is large
The Playmode tests are probably using the GameTime to decide when to timeout, which make most tests that would touch Time.timeScale ... Read more
PrefabUtility.GetObjectOverrides() produces a null reference exception w...
Steps to reproduce: 1. Download and open the attached project 2. Select "Tools/test prefabs Asset" Result: NullReferenceException ... Read more
[Android] Google Play Console APK Pre-Launch report has accessibility wa...
Steps to reproduce: 1. Open user attached project 2. Build with checked ARMv7 architecture 3. Upload it into Google Play 4. Look t... Read more
PrefabUtility.LoadPrefabContents returns object's name before renaming it
Steps to reproduce: 1. Download and open attached project 2. Click "Tools > Reproduce Bug 1 =D" Expected: "First object name in as... Read more
[LWRP] Shader errors and Project view issue after downloading a project ...
How to reproduce: 1. Download and open project from Collab 2. Notice that materials under Assets/Materials become pink in Project vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material