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0
votes
Fixed

[Build] SetQualityLevel makes the second camera lose it's targetTexture

Camera

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Dec 11, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the project and the only scene in it2) Play in the Editor and press space3) Notice the quality level changes and... Read more

2
votes
Fixed

Cannot drag and drop game object when using search bar in the "Hierarchy...

Project Browser/Hierarchy

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Dec 11, 2015

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Version/s: 5.3.0f4

Steps to reproduce:1. Open attached project.2. Open scene named "main".3. In the "Hierarchy" window try searching for a word "gameob... Read more

0
votes
Fixed

[OSX] Weird ALLOC_TEMP_THREAD errors appear after selecting File -> Save...

Editor - Other

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Dec 11, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open Unity on OSX 10.11.1;2. Create new project;3. In the new project quickly click File -> Save Scene or ... Read more

0
votes
Fixed

[MSE] Trying to load scene throws NullReferenceException after upgrading...

Scene/Game View

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Dec 11, 2015

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Version/s: 5.4.0a6

Steps to repro:1. Launch the attached project2. Try to open the scene Note that it throws an error in the console and cannot be open... Read more

0
votes
Duplicate

Alignment issues in connect window

Connect

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Dec 11, 2015

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Version/s: 5.4.0a6

Steps to reproduce:1. Launch Unity2. Observe alignment issues in the connect window (please see screenshot) Please note, if there ar... Read more

0
votes
Fixed

Perl touch function sets incorrect time on windows

Version Control

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Dec 11, 2015

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Version/s: 5.3.0f4

Perl touch function sets incorrect time on windows Read more

0
votes
Won't Fix

ISerializationCallbackReceiver throws undue exceptions

Editor - Other

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Dec 11, 2015

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Version/s: 5.3.0f4

ISerializationCallbackReceiver throws undue exceptions. Read more

0
votes
Fixed

If you leave Editor in Play mode for 1 hour - it will give error "The pr...

Profiling

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Dec 11, 2015

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Version/s: 5.4.0a6

What happened If you leave Editor in Play mode for 1 hour - it will give error about profiler. But I didn't even open Profiler at al... Read more

0
votes
By Design

4.x to 5.x upgrade: Ambient Light Isn't Actually Ambient

Global Illumination

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Dec 11, 2015

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Version/s: 5.3.0f4

I suppose we could add a flat ambient without occlusion that would only be used if you upgraded. In 4.6. Ambient was added to lightm... Read more

0
votes
Fixed

[LightmapEditorSettings] Resolution var changes Indirect rather than Bak...

Global Illumination

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Dec 11, 2015

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Version/s: 5.3.0f4

Repro steps:1) Open the project and scene 'Bake from Script'2) Press Build in the Lighting window - notice it builds fast3) In the m... Read more

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