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DSP status still updates after pausing the scene
Steps to reproduce : - import the project attached - open the scene "MainMixerTest" - open the "MainMixer" in the audio mixer - sel... Read more
Cannot convert .mb into .fbx using Maya 2015
Steps to reproduce : - import the file attached and notice that Unity times out when trying to convert the .mb file to an .fbx file... Read more
Disabled 'Pixel Perfect' setting works like it is enabled
Steps to reproduce: 1. Create Canvas and a button 2. Add sprite to the button 3. Enable the Pixel perfect setting on Canvas 4. Set S... Read more
Texture2d.Load image example scripts issues
ScriptReference/Texture2D.LoadImage.html 1. Example doesn't work with explanation provided. TextAsset file has to have an extensio... Read more
Unable to pick child object in the canvas
Steps to reproduce : - create a new project - create a canvas, a text and a button - try to pick the text in the scene view and not... Read more
Capsule Coliders with Freeze Rotation change their rotation when scaled
Steps to reproduce : - import the project attached in the user's last reply - open the scene - press play and notice the capsules a... Read more
Errors when importing .mayaswatches files
Steps to reproduce : - import the project attached in the user's reply and notice the errors Request : Unity should ignore the fil... Read more
Fatal error when opening a scene
Steps to reproduce : - import the project attached - open the scene "Base" and Unity will crash with the error : Fatal Error! Get... Read more
Audio Importer no longer functions
Steps to reproduce : - import the project attached - select the audio file - try to change some settings and notice they cannot be ... Read more
when creating new uGUI objects they are immediately contracted in hierarchy
1. create button in scene 2. observe how only the parent canvas is seen and button child is not expanded like it is in 4.6 Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException