Search Issue Tracker
[Materials] Material file content is non-deterministic in Editor - order...
Reproduction steps:1) Load the UnstableBundles project2) Immediately Exit Unity Editor (these two steps are important because it ens... Read more
The brush to paint terrain does not correspond with the mouse position
To reproduce:1. Open attached project2. Open Untitled scene3. Select terrain4. Select Paint details5. Try to paint cubesExpected res... Read more
[Full-Screen] Input.mousePosition output does not match the displayed vi...
To reproduce the bug follow the steps1. Open "InputMousePosition" project2. Open "Test" scene3. Build & Run4. Select resolution ... Read more
After baking Terrain Occlusion and duplicating it, moving the duplicate ...
To reproduce:1. Open attached project2. Open untitled scene3. Bake Occlussion Culling4. Duplicate the terrain5. Move the terrain wit... Read more
[Tegra] Objects in scene is rendered black on some nVidia Tegra devices
Objects in scene is rendered black on some nVidia Tegra devices. Read more
[Android] Built apps don't work on devices with PowerVR SGX544 GPU
Built apps don't work on devices with PowerVR SGX544 GPU: it either crashes or freezes at the start with the black screen. Read more
[5.2b4] [Webgl] - WWW() POST fails to recieve the .text response after s...
-e: see title -repro:--load the built example (URL below)--inspect the POST response to see what the server sends back--NOTICE that ... Read more
[Android] fails to launch app when paused/resumed before splash screen
The Android player fails to load and initialize the first level when the app was paused and resumed before displaying the splash scr... Read more
[Build] [UI] Fullscreen toggle requires second click
Repro steps:1) Open project and build scene fullscreen_bug for WebGL2) Click the button in the right upper corner of player and noti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked