Search Issue Tracker

By Design

Votes

0

Found in

5.0.0a18

Issue ID

623362

Regression

Yes

5.0 shader upgrade: some shaders use too many interpolators

Shaders

-

Import the attached LevelMesh_BasePass.shader in Unity 4.x. It imports without problem. Import it in Unity 5.0. Shader has the following error and is unusable (pink):

"Too many texture interpolators would be used for ForwardBase pass (9 out of max 8)"

This error didn't show up in Unity 4.5.

Add comment

Log in to post comment