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Votes
0
Found in
5.0.0a18
Issue ID
623362
Regression
Yes
5.0 shader upgrade: some shaders use too many interpolators
Import the attached LevelMesh_BasePass.shader in Unity 4.x. It imports without problem. Import it in Unity 5.0. Shader has the following error and is unusable (pink):
"Too many texture interpolators would be used for ForwardBase pass (9 out of max 8)"
This error didn't show up in Unity 4.5.
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