Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.5.3b3
Issue ID
623358
Regression
No
Build & Run Universal apps on Local Machine does not run the first time
To reproduce:
1. Create a new project
2. Set the platform to Windows Store, with Universal 8.1 sdk
3. Set the build and run on to "Local Machine"
4. Build & run into an empty folder
5. No app is run on the machine
If you build&run into the same folder again it works.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
Add comment