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Fixed in 5.0.X
Votes
0
Found in
5.0.0a18
Issue ID
623352
Regression
No
Error message when loading 32 bit dll in 64 bit Unity build needs to be improved
Right now, an error of that kind looks like this:
"DllNotFoundException: Assets/Plugins/XInputInterface.dll
XInputDotNetPure.GamePad.GetState (PlayerIndex playerIndex, GamePadDeadZone deadZone)
XInputDotNetPure.GamePad.GetState (PlayerIndex playerIndex)
InputHandler.UpdateRumble (Single deltaTime) (at Assets/Scripts/Core/InputHandler.cs:812)
InputHandler.Update () (at Assets/Scripts/Core/InputHandler.cs:869)
"
This is misleading, since the dll file exists in the project. We should detect that this is a 32 bit dll and inform the user that they need to either use a 32 bit Editor or switch the dll with a 64 bit one.
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