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Player settings full screen is not working
Player settings full screen toogle button doesn't effect builded version. There is workaround to change product name after you chang... Read more
[PolygonCollider2D] Collider generated during runtime produces incorrect...
Steps to reproduce: 1. Open attached project2. Open scene "RuntimeGeneratedCollider"3. Make sure that Game window has Gizmos enabled... Read more
'Script Define Symbols' lets define symbols that start with digits but d...
Steps to reproduce: 1. Open any unity project2. Open Player Settings3. Input anything that starts with a digit in the 'Scripting Def... Read more
Selecting an option in the menu bar crashes Unity
How to reproduce: 1. Open a new project2. Select any option in the menu bar- Unity crashes at: #0 0x007fff901c00dd in objc_msgSend#1... Read more
Some shaders are rendered more brightly on Samsung Galaxy S4 on GLES3
Some shaders looks more brightly on Samsung Galaxy S4. Other devices might be affected too. Read more
[Asset Bundles] Asset Bundle is much larger than a similar bundle
Reproduction steps:1. Open "AssetbundleUnusuallyLarge" project2. Click the menu item "AssetBundle/Packing Bundle"3. Bundles will be ... Read more
[VR] RenderTexture size keeps its highest value it had when changing Ren...
To reproduce:1.Open attached project.2.Open and play "Scene.VR Bugs" scene.3.Press "Space" key in keyboard, settings panel should ap... Read more
Stretched Billboard Render mode causes unexpected flickering
Repro steps:1) Open my attached project and scene 'mainscene'2) Enable Main Camera(1) -> Particle System3) Start simulating Parti... Read more
FindAssets(..) does not return all assets with the t:Object query
Steps to reproduce: 1. Open attached project (715798.zip)2. Open script "Assets/Find.cs" and notice that it uses FindAssets("t:Objec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked