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0
votes
Fixed

[tvOS] Rendering path cannot be changed for Apple TV builds

tvOS

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Dec 14, 2015

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Version/s: 5.3.0p0

To Reproduce: 1. Create an empty project.2. Observe that there is no rendering path setting in Apple TV player settings. Also if som... Read more

0
votes
Fixed

Unity crashes when runs minimap project

Physics

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Dec 14, 2015

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Version/s: 5.2.4f1

Regression from Version 4.7.0f1 (9c73fd3cda99) looks like related to physx upgrade in 5.xSteps1. Open attached project2. Run "exampl... Read more

4
votes
Fixed

Screen overlay UI not scaling correctly with software scaling

Android

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Dec 14, 2015

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Version/s: 5.3.0f4

The UI is not scaled correctly on devices not supporting hardware scaling when Screen.SetResolution is called on some devices.In par... Read more

3
votes
Fixed

Animation Clip Length value is incorrect if animator is loaded from Asse...

Animation

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Dec 14, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Open and Play "Test" scene3. Select "GameObject" in hierarchy4. Notice that it shows... Read more

12
votes
Won't Fix

[OSX] Editor freezes when clicking Game tab after creating a 3D object o...

OpenGL

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Dec 14, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Creat a new 3D project2. GameObject > 3D Object > Plane3. Click Game tab4. Editor freezes Issue is reprodu... Read more

0
votes
Won't Fix

[iOS][IL2CPP] Game crashes when instantiating a LegacyParticle from an A...

IL2CPP

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Dec 14, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project2. Open 'main' scene3. Switch to iOS4. Click Assets/Build AssetBundles in the menu bar5.... Read more

0
votes
By Design

Default weight value in Created Animator cannot be changed by modifying ...

Animation

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Dec 14, 2015

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Version/s: 5.3.0f4

How to reproduce:1. Open the attached project2. Create Animator controller Test>AnimatorController>AnimatorController3. It wil... Read more

0
votes
Fixed

[Shuriken]2D Particles With Collision Enabled Shake When Resting On Surface

Visual Effects - Legacy

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Dec 14, 2015

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Version/s: 5.3.0f4

Reproduction steps:1) Download users project, enter test scene.2) In hierarchy select ParticleSystem.3) Notice object has collision ... Read more

24
votes
Fixed

[Physics][Rigidbody]OnTriggerExit/Enter triggered excessively when switc...

Physics

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Dec 14, 2015

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Version/s: 5.3.0f4

Reproduction steps:1) Open project(TestTestTest), proceed to test scene and go into play mode.2) In hierarchy select the cube and un... Read more

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