Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in
5.0.0a18
Issue ID
624063
Regression
No
Sprite Editor doesn't remember changes after clicking somewhere in the Editor and selecting image again, but Apply is active
Sprite Editor doesn't remember changes after clicking somewhere on the Editor panel and then selecting image again, but button "Apply" is still active
2) How can we reproduce it using the example you attached
Not a regression (present in 4.3.x)
Reproduced in 5.0.a19 too
See attached video
1 Create new project (or use attached)
2 Import some image and make it "sprite" in Texture Importer
3 Set sprite mode to "Multiple" and open Sprite Editor
4 Create some sprite in Sprite Editor, but don't press Apply
5 Click somewhere on the Hierarchy and then select sprite again in Project view
Actual results: the created sprite has disappeared, but button "Apply" is still active - pressing it doing nothing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS] The keyboard closes and re-opens when consecutive input fields are selected
- Complex Sub Graph connected to a Voronoi node is ignored when the shader gets applied as a Material
- Compute Shader property not set error when entering play mode with path tracing and PBR sky
- "WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
- Editor is non-responsive and flickers when multiple Water System instances are enabled
Add comment