Search Issue Tracker
Fixed in 5.1.0
Votes
0
Found in
5.0.0a18
Issue ID
624063
Regression
No
Sprite Editor doesn't remember changes after clicking somewhere in the Editor and selecting image again, but Apply is active
Sprite Editor doesn't remember changes after clicking somewhere on the Editor panel and then selecting image again, but button "Apply" is still active
2) How can we reproduce it using the example you attached
Not a regression (present in 4.3.x)
Reproduced in 5.0.a19 too
See attached video
1 Create new project (or use attached)
2 Import some image and make it "sprite" in Texture Importer
3 Set sprite mode to "Multiple" and open Sprite Editor
4 Create some sprite in Sprite Editor, but don't press Apply
5 Click somewhere on the Hierarchy and then select sprite again in Project view
Actual results: the created sprite has disappeared, but button "Apply" is still active - pressing it doing nothing
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment