Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
4.6.0b15
Issue ID
624064
Regression
No
When rawImage is with anchor presets set to stretch, the preview image can scale outside of its bounds and hide the inspector
To reproduce this bug:
1. Open the attached project
2. Open 'inspector break' scene
3. Select 'RawImage' gameObject
4. In the rect transform component, drag the value of Top/Bottom field up
5. Notice RawImage in the preview window starting to hide the inspector
Captured reproduction: http://screencast.com/t/4sdELNb8D
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file
Add comment