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0
votes
Fixed

SampleAnimation doesn't update the position value when a curve only has ...

Animation

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Aug 08, 2014

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Version/s: 4.5.3f1

To Reproduce: 1. Import the attached packagae 'repro.unitypackage' & and add 'CurveTest' prefab to the scene. 2. Make sure that t... Read more

0
votes
By Design

Changing Sprite Mode on a Sprite causes all instances of a Sprite used i...

2D

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Aug 08, 2014

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Version/s: 4.6.0b15

To reproduce this bug: 1. Open the attached project 2. Open GUISpriteRepro scene 3. Select GUIButtonDefault in the project view 4. ... Read more

0
votes
Fixed

In ScrollEvent script reference page, link to UnityEvent is wrong and le...

Docs - Manual

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Aug 08, 2014

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Version/s: 4.6.0b15

To reproduce: 1) Go to file:///C:/Program%20Files%20(x86)/Unity4.6.0b16/Editor/Data/Documentation/html/en/ScriptReference/UI.Scrollb... Read more

0
votes
Fixed

Building android project with ASTC setting gives error

Mobile Rendering

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Aug 08, 2014

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Version/s: 4.5.3f1

Building android project with ASTC setting gives this error message: 'destWidth % 4 == 0 && destHeight % 4 == 0' Read more

0
votes
Fixed

Building non development WP8 player results in broken PDB files

WP8

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Aug 08, 2014

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Version/s:

Steps to reproduce: 1. Open any project which has at least one script in it 2. Build it to a folder with Development Build unchecked... Read more

0
votes
Fixed

Universal shader: Cutout tiling error when shaded by other object

Shaders

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Aug 08, 2014

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Version/s: 5.0.0a19

1) What happened Universal shader: Cutout tiling error when shaded by other object, with Forward rendering 2) How can we reproduce ... Read more

0
votes
Fixed

Inspector Text is garbled while scripts are being compiled

Inspector Functionality

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Aug 08, 2014

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Version/s: 5.0.0a19

Steps to reproduce: 1. Download attached project 2. Open "John" scene 3. Select GameObject 4. Open Bad Script and edit it to have a ... Read more

0
votes
Fixed

Locking the Inspector window breaks it

Editor - Other

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Aug 08, 2014

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Version/s: 5.0.0a19

To Reproduce: 1. Open the attached project & select the sphere object. 2. Lock inspector & play. 3. Observe 'the MissingReferenceEx... Read more

0
votes
By Design

Universal: Material with Standard shader can be rendered opaque when set...

Graphics - General

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Aug 07, 2014

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Version/s: 5.0

Both for Forward and Deferred rendering path particles that uses material with Standard shader in Tranparent mode can be rendered as... Read more

32
votes
Fixed

Overridden virtual functions cannot be used as Animation events

Animation

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Aug 07, 2014

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Version/s: 4.5.2f1

To Reproduce: 1.Write an overridden virtual function just like Event4() in Arrow.cs and ArrowBase.cs, in the attached project. 2. ... Read more

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