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SampleAnimation doesn't update the position value when a curve only has ...
To Reproduce: 1. Import the attached packagae 'repro.unitypackage' & and add 'CurveTest' prefab to the scene. 2. Make sure that t... Read more
Changing Sprite Mode on a Sprite causes all instances of a Sprite used i...
To reproduce this bug: 1. Open the attached project 2. Open GUISpriteRepro scene 3. Select GUIButtonDefault in the project view 4. ... Read more
In ScrollEvent script reference page, link to UnityEvent is wrong and le...
To reproduce: 1) Go to file:///C:/Program%20Files%20(x86)/Unity4.6.0b16/Editor/Data/Documentation/html/en/ScriptReference/UI.Scrollb... Read more
Building android project with ASTC setting gives error
Building android project with ASTC setting gives this error message: 'destWidth % 4 == 0 && destHeight % 4 == 0' Read more
Building non development WP8 player results in broken PDB files
Steps to reproduce: 1. Open any project which has at least one script in it 2. Build it to a folder with Development Build unchecked... Read more
Universal shader: Cutout tiling error when shaded by other object
1) What happened Universal shader: Cutout tiling error when shaded by other object, with Forward rendering 2) How can we reproduce ... Read more
Inspector Text is garbled while scripts are being compiled
Steps to reproduce: 1. Download attached project 2. Open "John" scene 3. Select GameObject 4. Open Bad Script and edit it to have a ... Read more
Locking the Inspector window breaks it
To Reproduce: 1. Open the attached project & select the sphere object. 2. Lock inspector & play. 3. Observe 'the MissingReferenceEx... Read more
Universal: Material with Standard shader can be rendered opaque when set...
Both for Forward and Deferred rendering path particles that uses material with Standard shader in Tranparent mode can be rendered as... Read more
Overridden virtual functions cannot be used as Animation events
To Reproduce: 1.Write an overridden virtual function just like Event4() in Arrow.cs and ArrowBase.cs, in the attached project. 2. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Only the left screen is rendering when using Render Graph Fullscreen Blit in Meta Quest 2
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- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead