Search Issue Tracker
Fixed
Votes
0
Found in
5.0.0a19
Issue ID
624908
Regression
No
Universal shader: Cutout tiling error when shaded by other object
1) What happened
Universal shader: Cutout tiling error when shaded by other object, with Forward rendering
2) How can we reproduce it using the example you attached
1. Use Forward rendedring path
2. Have object with Universal shader: cutout diffuse texture (with alpha) tiling > 1
3. Put the object into shadow of another object
---> Unexpected artifacts appear on shadowed surface. See attached project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
Add comment