Search Issue Tracker
Fixed
Votes
0
Found in
5.0.0a19
Issue ID
624908
Regression
No
Universal shader: Cutout tiling error when shaded by other object
1) What happened
Universal shader: Cutout tiling error when shaded by other object, with Forward rendering
2) How can we reproduce it using the example you attached
1. Use Forward rendedring path
2. Have object with Universal shader: cutout diffuse texture (with alpha) tiling > 1
3. Put the object into shadow of another object
---> Unexpected artifacts appear on shadowed surface. See attached project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
Add comment