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WheelCollider: when collider position doesn't match the position of pare...
Steps to reproduce: 1. Open "ScaleBug.zip" project2. Open scene bug3. Select "GameObject" and scale it4. Notice that wheel collider ... Read more
[Mecanim] Null Reference when transitioning from Sub-state machine to Ex...
Or repeat the steps shown in gif with the new project1. Create a new project2. Create a new Animator Controller3. Create SubState ma... Read more
[WebGL] [Build] Uncaught exception: abort(165) at jsStackTrace
Repro steps:1) Open, build and run the project2) Notice the alert in internet browser that pops up when build is ran and nothing els... Read more
Creating a prefab from object which has rigidbody and MonoBehaviour with...
Steps to reproduce: 1. Open "RigidbodyCrash.zip" project2. Open scene "bug"3. Drag "GameObject" from hierarchy to project tab to cre... Read more
[Collider] Box Collider fits object badly when object is parented to non...
Steps to reproduce: 1. Create new project2. Create a cube. Set its position to (0, 0, 0), rotation to (0, 0, 0) and scale to (20,1,5... Read more
[Tegra] Stencil operations are ignored when rendering to RenderTexture
On some Android devices with Tegra 3 SoC, stencil operations are ignored when rendering to a RenderTexture. This issue is reproducib... Read more
[ShaderVariantCollection] Variant UI needs optimization / improvement
Repro steps:1) Create a new project2) Create a Shader Variant Collection object in Project window3) Add Standard shader to the newly... Read more
[Animator] Events are not invoked if Animator is disabled and updated ex...
Repro steps:1) Open the project and scene "Bug" in any other version except 5.2.0b62) Run the scene and notice in the console window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked