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Tree height in SpeedTree Modeler does not match Unity editor
Upon import into the Unity Editor the scale of trees should match their height shown in SpeedTree Modeler. Read more
Adjusting the Samples value in the Animation Editor view does not adjust...
Steps to repro: 1. Create a new game object. 2. Add an Animator component, add an animator controller and an animation to it 3. ... Read more
SystemExecutableAndDlls is counting the executable twice
To Reproduce: 1. Open the project & build it to iOS, with development build on. 2. Click 'Print sizes' notice that 'Total' is eq... Read more
Unable to show string that have converted from shift-jis to
1) What happened Unable to show string that have converted from shift-jis to utf8 (Only on Device) 2) How can we reproduce it usin... Read more
GUI Style Wordwrap causes extra spacing at the end of label to appear
To reproduce: 1.Open attached project or check this forum post for repro steps without project: http://forum.unity3d.com/threads/gui... Read more
'Mark To Add' doesn't work on root folders, because an additional forwar...
To Reproduce: 1. Set up a Perforce workspace. 2. Create a project in it and set everything up in project settings, deselect 'Autom... Read more
Shaders are unloaded after every asset bundle build
Shaders are unloaded after every asset bundle build, which may cause a long build time if a lot of bundles are being built Read more
Changing the name of a single-sprite asset in the Project view breaks In...
To reproduce: 1. Open attached project 2. Open test scene 3. Select and rename arrow1 asset in project tab 4. Notice that the UI Im... Read more
When trying to take a memory sample of the game when it is running, the ...
When trying to take a memory sample of an android build, if the memory takes a lot of space, the game will crash Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node
- Particle System Curve presets can't be scrolled and some of them can't be selected if window is too narrow to fit them all
- Mistakes in multiple Particle System Components pop-up