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1
votes
Not Reproducible

Caching rash bug with WebGL and Chrome

WebGL

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Sep 23, 2015

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Version/s: 5.2.0f3

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0
votes
Fixed

Image Component without "Source Image" displays random sprite

UI

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Sep 23, 2015

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Version/s: 5.2.1f1

To reproduce issue follow steps: 1. Create a new project 2. Create a UI Panel 3. Create a UI Button in such a way that it's displaye... Read more

0
votes
Fixed

Any folder can be opened as a Unity project in Windows 10/Windows 8

Editor - Other

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Sep 23, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Open Unity on Windows 10 machine 2. In the project wizard, click 'Open Other' 3. In the open explorer window... Read more

1
votes
By Design

[UWP] Master build causes invalid IL warnings

Windows Store Apps

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Sep 23, 2015

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Version/s: 5.2.0p1

Reproducible on 5.2.1; Repro steps: 1. Create an empty project and built it to WSA Universal 10; 2. Build and run generated solutio... Read more

1
votes
Fixed

Using a Canvas with Render mode as World Space results in Unity Editor C...

UI

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Sep 23, 2015

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Version/s: 5.2.0f3

To reproduce: 1. Open attached project 2. Open CockpitTest scene 3. Select CockpitDisplays->Canvas object 4. Change Render Mode to... Read more

0
votes
By Design

[SetIKRotation] Rotation set using SetIKRotation has an offset

Animation

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Sep 23, 2015

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Version/s: 5.2.0b6

Steps to reproduce: 1. Open attached project 2. Open scene IkTest 3. Run the scene 4. Cyan ray represents where RightHand is pointi... Read more

14
votes
Duplicate

[Image] Image with Source Image set to 'None' uses the same texture as o...

UI

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Sep 22, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Create a new project and import the attached package 2. Open 'ImageSourceNoneBug' scene (Assets/StaticAssets... Read more

0
votes
Duplicate

Image component display random image when there is no source image set (...

UI

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Sep 22, 2015

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Version/s: 5.2.1f1

To reproduce the issue follow steps: 1. Create new scene 2. Add a UI panel 3. Remove the source image from the panel 4. Add a UI tex... Read more

4
votes
By Design
1
votes
Fixed

Baking generates too many lightmaps

Global Illumination

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Sep 22, 2015

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Version/s: 5.2.0p1

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Open Lighting window 4. Set "Baked Resolution" to 40 and buil... Read more

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