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1
votes
Fixed

Editor crashes when stopping scene

Asset Loading

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Sep 19, 2015

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Version/s: 5.2.0f3

To reproduce: 1. Open attached project 2. Play start scene 3. select any object in scene 4. Press stop 5. Editor crashes Read more

0
votes
Not Reproducible

[OSX] Gizmos render as black cards and selection breaks in OpenGL Core p...

Graphics - General

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Sep 19, 2015

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Version/s: 5.3.0a4

How to reproduce: 1. Open Unity with -force-glcore 2. Open a new project 3. Go to Player settings 4. Set the Mac graphics API to ma... Read more

0
votes
Fixed

RenderTexture with Gles 2.0 and AA causes crashes on Tegra devices

Mobile Rendering

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Sep 19, 2015

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Version/s: 5.2.0f3

Projects that uses RenderTexture with GLES2.0 and have Anti-Aliasing enabled crashes on Tegra devices, Nexus 9 for example Read more

0
votes
Duplicate

5.2.0p1 crashes on GearVR when AA enabled

VR

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Sep 19, 2015

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Version/s: 5.2.0p1

Read more

17
votes
Duplicate

[Build][D3D9] Canvas stops rendering in D3D9 windows standalone

UI

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Sep 18, 2015

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Version/s: 5.2.0p1

Repro steps: 1) Open the project and Scene scene 2) Build and run(Windows Standalone) in a windowed mode and also make sure it is i... Read more

2
votes
Duplicate

[Image] Crash if UI Image is visible when graphics API is switched

UI

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Sep 18, 2015

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Version/s: 5.2.0p1

Steps to reproduce: 1. Open attached project "728743.zip" 2. Open scene "repro" 3. Double click on "Canvas>Button" so that it would... Read more

6
votes
Postponed

Network Authority problems

Networking

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Sep 18, 2015

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Version/s:

Authority is not setup correctly for NetworkIdentity objects in the scene. When NetworkServer.SpawnObjects() is called, for objects ... Read more

0
votes
Fixed

NetworkClient.Disconnect does not remove transport layer host

Networking

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Sep 18, 2015

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Version/s:

NetworkClient.Disconnect does not call NetworkTransport.RemoveHost() to remove transport layer host. So doing connect/disconnect 16 ... Read more

0
votes
By Design

Artifacts appear below image if sliced or tiled image type is used

2D

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Sep 18, 2015

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Version/s: 5.2.0f3

UPDATE: "By design" This issue is caused by the particular image having excessive space (alpha) at the bottom area. When sprite pac... Read more

0
votes
Postponed

SyncListStruct Callback doesn't work properly when you have multiple sam...

Networking

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Sep 18, 2015

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Version/s: 5.2.0f3

Repro steps: 1) Build project 2) Open two instances of built applications 3) In first one press "H" button on keyboard (starts Host... Read more

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