Search Issue Tracker
Editor crashes when stopping scene
To reproduce: 1. Open attached project 2. Play start scene 3. select any object in scene 4. Press stop 5. Editor crashes Read more
[OSX] Gizmos render as black cards and selection breaks in OpenGL Core p...
How to reproduce: 1. Open Unity with -force-glcore 2. Open a new project 3. Go to Player settings 4. Set the Mac graphics API to ma... Read more
RenderTexture with Gles 2.0 and AA causes crashes on Tegra devices
Projects that uses RenderTexture with GLES2.0 and have Anti-Aliasing enabled crashes on Tegra devices, Nexus 9 for example Read more
[Build][D3D9] Canvas stops rendering in D3D9 windows standalone
Repro steps: 1) Open the project and Scene scene 2) Build and run(Windows Standalone) in a windowed mode and also make sure it is i... Read more
[Image] Crash if UI Image is visible when graphics API is switched
Steps to reproduce: 1. Open attached project "728743.zip" 2. Open scene "repro" 3. Double click on "Canvas>Button" so that it would... Read more
Network Authority problems
Authority is not setup correctly for NetworkIdentity objects in the scene. When NetworkServer.SpawnObjects() is called, for objects ... Read more
NetworkClient.Disconnect does not remove transport layer host
NetworkClient.Disconnect does not call NetworkTransport.RemoveHost() to remove transport layer host. So doing connect/disconnect 16 ... Read more
Artifacts appear below image if sliced or tiled image type is used
UPDATE: "By design" This issue is caused by the particular image having excessive space (alpha) at the bottom area. When sprite pac... Read more
SyncListStruct Callback doesn't work properly when you have multiple sam...
Repro steps: 1) Build project 2) Open two instances of built applications 3) In first one press "H" button on keyboard (starts Host... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered