Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b3
Issue ID
632296
Regression
No
Skybox with Standard shader does not render on iOS/WP8
Skybox component fails to draw Standard shader skybox on WP8.1
Steps to reproduce:
1. Download attached project
2. Build and run to WP8.1
3. Observe that instead of skybox, colored background is drawn. If Shader is set to Legacy Diffuse, skybox is drawn properly.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment