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0
votes
Fixed

Mixer UI: there is no obvious way to remove an exposed parameter

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: once a parameter is exposed we found no way to take reverse that -repro: --create new project --create new audio mixer --add an... Read more

0
votes
Won't Fix

renaming asset into very long name moves it out of the assets folder int...

Themes

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Apr 14, 2014

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Version/s: 4.3.4f1

-e: when you rename an asset into something with a very long name that asset will be moved into the project's root folder and no lon... Read more

0
votes
Fixed

Mixer UI: exposed parameter menu ends up in wrong place after renaming

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: when you rename a long exposed parameter to something short the menu snaps to the left instead of the right ends up away from th... Read more

0
votes
Fixed

Mixer UI: long exposed parameter names draws over other UI elements

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: see title -repro: --create new audio mixer --add effect --expose a parameter to script --click the exposed parameter list and r... Read more

0
votes
Fixed

Mixer UI: exposed parameters share same UI identifier as effect buttons ...

Audio

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Apr 14, 2014

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Version/s: 5.0.0a6

-e: the exposed effects parameters are labeled with a grey dot in the inspector. in the mixer that same grey dot means something dif... Read more

0
votes
Fixed

Crash when trying to create a prefab with configurable joints

Physics

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Apr 14, 2014

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Version/s: 5.0.0a6

To reproduce: 1. Open attached project 2. Open scene "ropeWithSpheres" 3. Try to create a prefab out of the "lanternOnLianas" gameob... Read more

0
votes
Not Reproducible

[WP8.1] Webcam is broken

WP8.1

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Apr 14, 2014

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Version/s:

Read more

0
votes
Fixed

Right click carries through model importer preview

Inspector Functionality

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Apr 13, 2014

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Version/s: 5.0.0a6

- Import the Character Controller package from the Standard Assets - Select the Contructor dude in the Project Browser - In the Insp... Read more

0
votes
Fixed

Text labels for bounds overlap when rendered in bold

Inspector Functionality

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Apr 13, 2014

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Version/s: 5.0.0a6

- Create a script with a public Bounds variable - Add it to any GameObject - Make that GameObject a prefab - In a prefab instance of... Read more

0
votes
Not Reproducible

Universal UI: Select and Edit Shader options always disabled in contextu...

Shaders

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Apr 13, 2014

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Version/s: 5.0.0a6

Right clicking on the header of a Shader in the Inspector opens a menu with 3 options: Reset, Select Shader and Edit Shader, but the... Read more

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