Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b3
Issue ID
632309
Regression
No
Initial values of Text Mesh are not set properly
Steps to reproduce:
1. Download attached project or create a new Gameobject with Text Mesh component. Enter any text to be rendered.
2. Notice that text is rendered as bright magenta rectangles. Setting Font value to default Arial fixes the issue.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
Add comment