Search Issue Tracker
Fixed in 4.6.X
Votes
2
Found in
4.6.0b17
Issue ID
632332
Regression
No
When modifying the transform of a camera in late update any canvas assigned to that camera will lag behind by a frame
To reproduce this bug:
- Open the project
- Play 'Scene'
- Drag the slider
- Notice lagging slider
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Gizmoi
Oct 02, 2014 09:13
Since reporting this bug, I've noticed it happens in Update as well as LateUpdate :(