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EventSystem Update does not ignore disabled objects
Reproduction steps:1) Open users attached project and proceed to scene "TestCanvas".2) Open profiler window and head into playmode. ... Read more
[UWP] NetworkManager inheritance issue
Building to UWP, editor shows the following error: Assets\EndpointTest.cs(9,9): error CS7069: Reference to type 'EndPoint' claims it... Read more
[Deferred][Linear] White artefacts on terrain where different textures ...
How to reproduce:1. Open the attached project "TestTerrainIssue.zip"2. Open CampSite scene3. Select FirePit from hierarchy (MapObjec... Read more
[dll]NotImplementedException from native dll returning SAFEARRAY of BSTR
To reproduce:1) Download attached project "MarshalSafeArrayFromNative.zip".2)Play main scene3)Notice "NotImplementedException" in Co... Read more
Outside of Caroutine allowSceneActivation = false causes progress to get...
Steps to reproduce: 1. Open attached project "763101.zip"2. Open scene "A"3. Open script "Load.cs"4. Notice that IEnumerator LoadLev... Read more
Directional light is lighter in 5.3+
Steps to reproduce:1. Download attached project "Lighting Issue.zip"2. Open it, and its only scene "Test", notice differences betwee... Read more
Crash when adding an Attribute on a Generic class
Repro steps:1) Open the project I attached2) Open MenuItem.cs script in it3) Uncomment line 226 - attribute for a generic class4) Cl... Read more
Unity crashes on "(KERNELBASE) RaiseException" when project is opened
Reproduction steps:1. Open attached Unity project.2. Editor crashes. Workaround: delete library folder in project directory. Read more
Stand alone build crash at std::vector<win::RawInput::HidDevice::Value,s...
Reproduction steps:1) Open attached project and build for PC standalone. Building project crashes when it tries to build reflection ... Read more
[WorldCollision] Layer of Terrain object is ignored and can't avoid coll...
Repro steps:1) Open my attached project and the only scene in it2) Select both Particle Systems so you would see both simulations3) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch
- [WebGPU] error with compute shader and read-only RWTexture
- Capacity-size memory is copied instead of Length-size when using UnsafeUtility.memCpy()
- Console displays "SerializedObjectNotCreatableException: Object at index 0 is null" error during Unity theme change while "Tile Palette" window is opened
- Details are not shown when Error Message is still selected after changing Log Entry Count in the Console