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83
votes
Fixed

"Error adding system: Data not available." thrown when building specific...

Global Illumination

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Sep 08, 2015

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Version/s: 5.3.0a2

To reproduce: 1. Open attached project 2. Open scene 3 3. Build standalone 4. Notice warning "GI output for inputsystem:xxxx is miss... Read more

0
votes
Fixed

[AnimatorOverrideController] Animator window does not show any states of...

Animation

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Sep 08, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Create animator controller with name "a" 2. Create some animation states in animator controller 3. Create Anima... Read more

0
votes
Fixed

[Unity Test Tools] Mono.Cecil error is thrown in Unity 5.2

Asset Import

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Sep 08, 2015

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Version/s: 5.2.0f3

To reproduce: 1. Create new project in Unity 5.2 2. Import "Unity Test Tools" asset from the asset store 3. Observe the error in the... Read more

3
votes
Fixed

ETC split alpha sprites not correct in editor

2D

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Sep 08, 2015

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Version/s: 5.2.0f3

Read more

0
votes
Duplicate

[iOS] Unity splash screen is not shown during startup

iOS

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Sep 08, 2015

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Version/s: 5.0.1p2

To reproduce: 1. Open attached project 2. Build for iOS 3. Run on iOS device Actual behavior: Unity splash screen is not shown duri... Read more

0
votes
Not Reproducible

[Crash] Crash when opening scene in ShaderVariantCollection::WarmupShaders

Shaders

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Sep 08, 2015

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Version/s: 5.3.0a2

To reproduce: 1. Open attached project 2. Open scene UnityLabs 3. Crash in LoadFullScreenOrthoMatrix of ShaderVariantCollection::War... Read more

0
votes
Not Reproducible

Crash when deallocating memory in DirectorManager

Director

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Sep 08, 2015

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Version/s: 5.3.0a2

To reproduce: 1. Open attached project 2. Open scene Viking village 3. Crash in MemoryManager::Deallocate (full stacktrace in editor... Read more

0
votes
Fixed
0
votes
Fixed

Impossible to change Animator parameter's values in Animator Window usin...

Animation Window

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Sep 08, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open the attached project 1. Open Main scene 2. Open Animation Window 3. Select Player in hierarchy 4. Add Prop... Read more

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