Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.2.0p1
Issue ID
730023
Regression
No
[UWP][WSA] Xbox One controller recognized as Xbox 360
On WSA and UWP platforms "Xbox One" controller recognized as "Xbox 360". On editor the same controller is recognized as expected (Xbox One).
Reproducible on 5.2, 5.3 versions;
Repro steps:
1. open attached project "controller_test";
2. play it on with Xbox One controller connected;
3. build it to WSA or UWP platform, build and run it with connected controller;
On WSA and UWP expected to see controller's name as Xbox One, not Xbox 360.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation
- Frame spike due to many TreeRenderer.TreeUpdated calls when repositioning terrains in large Scenes
- Crash on GameObject::RemoveComponentFromGameObjectInternal when reparenting Text GameObjects
- [IL2CPP-GarbageCollector] Changing GCMode might permanently disable GC in a multithreaded context
- Crash on invalid_parameter_internal when starting Standalone Profiler
Add comment