Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.2.0p1
Issue ID
730023
Regression
No
[UWP][WSA] Xbox One controller recognized as Xbox 360
On WSA and UWP platforms "Xbox One" controller recognized as "Xbox 360". On editor the same controller is recognized as expected (Xbox One).
Reproducible on 5.2, 5.3 versions;
Repro steps:
1. open attached project "controller_test";
2. play it on with Xbox One controller connected;
3. build it to WSA or UWP platform, build and run it with connected controller;
On WSA and UWP expected to see controller's name as Xbox One, not Xbox 360.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment