Search Issue Tracker
Duplicate
Votes
0
Found in
5.2.0f3
Issue ID
729906
Regression
Yes
[OSX] Unity freezes when Play mode is stopped due to Canvas and Button
How to reproduce:
1. Create a new project
2. Create Canvas make it World Space
3. Add Button to it (Make sure it is seen in Game view)
4. Select Maximize on play in Game view
5. Save the scene and play it
6. Stop the scene, Unity will freeze
OR
- Open the project
- Open "CombatScene"
- Click Play
- After the project is running, click Play a second time to take it out of Play mode
- Result: Unity freezes 100% of the time
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Text color is incorrect when text is rendered on SubMeshUI
- "Invalid SortingGroup index set in Renderer" errors when making many modifications in same frame
- Crash on GizmoBufferSizeHistory::GetBuffer() when opening a specific scene
- RenderTexture is not initialized when it is set as Material's Texture
- Branch node outputs a random value instead of a constant on the false conditon
This is a duplicate of issue #729767