Search Issue Tracker
[UNET][Transform] Only Y axis rotations are transmissed to other instance
Repro steps:1) Open the project2) Build and run, so you would have two instances(Include LobbyScene and CompleteMainScene in the bui... Read more
[APIUpdater] NullReferenceException when running API updater
Steps to reproduce: 1. Open attached project2. When asked to update API do so3. Notice that once Unity starts, console will have mes... Read more
[Multi scene editing] Multiple duplicating scenes are opened on next tim...
[Multi scene editing] Multiple duplicating scenes are opened on next time Play, if you select scene in playmode If you doubleclick o... Read more
Manipulating object with Vector2 changes it's Z axis
To reproduce:1) Open the attached project2) Select Wall game object3) Run the scene4) Notice that Z value is 15) Now mark "Moved" in... Read more
[TreeCreator] Toggling tree settings in tree creator breaks tree rendering
Steps to repro: 1. Open Unity;2. Open attached project and 'test.unity' scene;3. Select 'Tree1' gameobject in the Hierarchy view;4. ... Read more
[UI] Scrollbar is corrupted in scroll view if one of scrolls is deleted ...
- Add a UI Scroll View element to the scene- Delete one of the ScrollBars gameobjects (e.g. Horizontal Scrollbar)- In the Inspector,... Read more
Deleting the camera while having Gizmos active in the Game View will cau...
How to reproduce:1. Create a new project2. Activate the gizmos in the Game View and make sure you see the Directional Light icon.3. ... Read more
Using Raycast Layermask set from LayerMask.value returns no hits (even w...
No matter the LayerMask.value the Raycast never hits anything. In the project we have several raycasts. One of them has a LayerMask ... Read more
[Profiler::Audio] When a group is set to -80dB then it gets displayed as...
[Profiler::Audio] When a group is set to -80dB then it gets displayed as - (infinity)dB 1. What happened[Profiler::Audio] When a gro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Compiler IPC Exception and Editor Crash on AMD 9000-X3D CPU series
- Editor crashes in TextLib::FindIntersectingLink when hovering UITK Labels with <link> tags rendered via ATG
- Crash on mono_log_write_logfile when more than one copy of bee_backend is running
- NativeList<T>.ParallelWriter.AddNoResize() causes memory corruption when used in a [BurstCompile] IJobParallelFor on Web builds
- Realtime reflection probe changes light strength when removing light sources using URP WebGL