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Some Emoji and Ligature sequences containing Variant Selectors are misin...
How to reproduce:1. Open the “IN-108388.zip“ project2. Open the “SampleScene“3. Find and select the “Text (TMP)“ GameObject in the H... Read more
The Editor crashes on "UI::Canvas::UpdateCanvasRectTransform" when rotat...
Steps to reproduce:1. Open the “IN-108284” project2. Open the “MainScene” scene3. Enter Play Mode4. Go to the Simulator view and rot... Read more
[iOS][Beta] Building app fails when Metal Toolchain 26.0 is installed
Steps to reproduce: Create a new project Go to File > Build Settings and switch to the iOS Platform Export Xcode project Open Xco... Read more
Splash Image logo is shown after being removed when pressing the Preview...
How to reproduce:1. Open the attached project “IN-106872“2. Go to Edit > Project Settings > Player > Splash Image > Logo... Read more
Crash on GenerateParticleGeometry when creating certain particles
How to reproduce:1. Open the attached “IN-104761_CrashRepro“ project2. Open the “Assets/Scenes/Level1.unity“ Scene3. Enter Play Mode... Read more
Cinemachine Volume Settings are not updating in real-time when Focus Tra...
Steps to reproduce:1. Open the “N-108273” project2. Open the “SampleScene” scene3. Enter Play Mode4. In the Hierarchy window, select... Read more
Sprite Mask does not render in the Player
How to reproduce:1. Open the attached project “IN-106643“2. Open the Scene “Boot“3. Build using the Clean Build option4. Run the pro... Read more
Create from template option throws "NullReferenceException" error
Steps to reproduce:1. Create new Unity project2. Create new VFX Graph asset 3. In the toolbar, click "+" sign 4. Click "create from ... Read more
Cinemachine installs the outdated version by default in the Unity 6.3
How to reproduce:1. Create a new project with the Unity 6.32. Go to Window -> Package Management -> Package Manager3. Go to th... Read more
[Android] [GameActivity] Exception "Didn't find class "com.unity3d.playe...
How to reproduce:1. Open the “U6Repro.zip“ project2. Open the “SampleScene“3. Make sure that the Development Build is toggled on in ... Read more
All about bugs
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Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons