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[HDRP] Transparent ShaderGraph isn't rendering correctly when using Cust...
Reproduction steps:1. Open the "1382226.zip" project2. Open Assets > Scenes > SampleScene3. In Scene View observe the "Cube" G... Read more
[ShaderGraph] Fields in the Graph Inspector do not update when they beco...
How to reproduce:1. Open the user-submitted project2. Open the ShaderGraph Asset "SG_Texture2DMode" (Assets/SG_Texture2DMode/SG_Text... Read more
URP shader with fallback becomes pink when using RenderPipeline and "" tags
How to reproduce:1. Open the attached project "aaaaMagenta.zip"2. Open the "SampleScene" Scene3. Open the Assets/FauxBlurURP.shader4... Read more
[Oculus] Unlit shaders created with Shader Graph jitter when Oculus Appl...
Reproduction steps:1. Open the attached user's project "unity-application-spacewarp-main.zip"2. Build and run the application on Ocu... Read more
[HDRP][ShaderGraph] Memory leak when opening a Shader Graph window
How to reproduce:1. Open the user-submitted project2. Open the scene "Copy of SK_TestScene" (Assets/UI_Branch/Scenes/Copy of SK_Test... Read more
NullReferenceException is thrown when an empty .mat file is imported
Reproduction steps:1. Create a new project2. Install "Shader Graph" package3. Import "BrokenMat.mat" asset Expected result: Only "Fi... Read more
Sub Graph node is showing a "Validation" error when it has a keyword
How to reproduce:1. Open project "empty.zip"2. Open "TestShaderGraph.shadergraph" (Assets>TestShaderGraph)3. Observe the "TestSub... Read more
[ShaderGraph] Transform Node doesn't maintain a normalized behavior afte...
How to reproduce:1. Open the user's attached "TransformBug" project2. Open the "TransformBugShader" Shader Graph window3. Select the... Read more
"ArgumentNullException: Value cannot be null" exception is being thrown ...
To reproduce:1. Open the project “SGRefactor”2. Open the Assets → ShaderGraph → UntilGraph3. Try to modify the Graph somehow Expecte... Read more
Terrain holes are not rendered in Build when the Shader Graph package is...
To reproduce:1. Open the project “IN-10461”2. Build And Run3. Observe holes in the terrain4. Install the Shader Graph package into t... Read more
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