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Won't Fix

Votes

1

Found in [Package]

12.1.x

13.1.6

14.0.2

Issue ID

SGB-8

Regression

Yes

[HDRP][ShaderGraph] Memory leak when opening a Shader Graph window

Package: Shader Graph

-

How to reproduce:
1. Open the user-submitted project
2. Open the scene "Copy of SK_TestScene" (Assets/UI_Branch/Scenes/Copy of SK_TestScene.unity)
3. In the Project window, open the Shader Graph "BigMap Shader" (Assets/UI_Branch/Materials/BigMap Shader.shadergraph)
4. Inspect the Console window (Window > General > Console)

Expected result: No warnings are seen in the Console
Actual result: Warnings are spammed in the Console

Reproducible with: 12.1.0 (2021.2.1f1), 12.1.5 (2021.2.14f1), 13.1.6 (2022.1.0b10), 14.0.0 (2022.2.0a6)
Not reproducible with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.30f1), 12.1.0 (2021.2.0f1)

Notes:
1. The Editor freezes after a while
2. The project may need to be launched twice to reproduce the issue

Full warnings:
Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5)

  1. Resolution Note:

    Due to the age of the issue and the difficulty to reproduce this, we aren't expecting to address the problem in the near-term as a bugfix.

Comments (1)

  1. ashtorak

    Jun 03, 2022 09:52

    Any news on this?
    I have the same issue on 2022.1.0b13

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