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Won't Fix



Found in [Package]


Issue ID




[ShaderGraph] Transform Node doesn't maintain a normalized behavior after updating it from the legacy version

Package: Shader Graph


How to reproduce:
1. Open the user's attached "TransformBug" project
2. Open the "TransformBugShader" Shader Graph window
3. Select the "Transform" Node
4. Select "Update" in the Graph Inspector

Expected result: The output of the Transform Node is normalized and the 'Normalize Output' checkbox in the Graph Inspector is checked after the update
Actual result: The output of the node is no longer normalized after the update, and the 'Normalize Output' checkbox in the Graph Inspector is unchecked

Reproducible with: 13.1.5 (2022.1.0b9), 14.0.0 (2022.2.0a5)
Couldn't test with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.30f1), 12.1.4 (2021.2.13f1) (the Transform Node update is present starting from 13.1.1)

  1. Resolution Note:

    This issue is already fixed and was tracked in Fogbugz at

    It was stated we may need a 2022.1 backport, but that is not necessary because it was addressed in 2022.2

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