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[HLSLcc][ImageEffects] Adding "Tonemapping Color Grading" component in G...
Adding "Tonemapping Color Grading" component to a GameObject while using OpenGLCore API in Windows 10 causes the ditor to crash in "... Read more
[Windows] Unity crashes on sign in using Manage license window
0. Reproduces only in Windows.1. Open Unity and make sure you’re signed out.2. Help -> Manage license.3. Sign in.Unity crashes. (... Read more
Strange window appears on signing out after activation license
To repro:1. Open Unity and sign in.2. Help -> Manage license.3. Press Activate New License. Enter license and press Next.4. Sign ... Read more
Cancellation of Return Licenses option does not work correctly
To repro:1. Open Unity and sign in.2. Help -> Manage license.3. In License management window press Return License and Cancel.Actu... Read more
Returning of license causes closing of Unity without asking for project ...
To repro:1. Open Unity and sign in.2. Help -> Manage license.3. In License management window press Return License -> License i... Read more
Return license window sticks and does not show any progress/notifications
Way to repro:1. Open Unity and Sign in.2. Help -> Manage license.3. Press Return License.Actual result: From time to time (2/3) w... Read more
Information messages are not updating while switching from page to page ...
to repro:1. Open Unity (make sure you’re signed out).2. Help -> Manage license (Note that message “You are not currently signed i... Read more
After deleting my Network MM configuration on the website, the client ca...
After deleting my Network MM configuration on the website, the client can still connect. To reproduce:1. Create a project which uses... Read more
There is no way to copy manual activation link from Unity
To repro:1. Open Unity -> Help -> Manage License... -> Manual Activation.Actual result: There is no ability to copy manual ... Read more
cannot convert `Type' expression to type `Type'
Reproduction steps:1. Open the attached project2. Notice the console output: "error CS1503: Argument `#2' cannot convert `Type' expr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS