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0
votes
Duplicate

[Colliders] Disabling/Enabling Mesh Collider stops Wheel Colliders from ...

Physics

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May 27, 2015

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Version/s: 5.0.2p2

Repro steps: 1) Open project and scene 'scene' 2) Start the game 3) Disable Mesh Renderer in Vehicle -> RendererAnCollider 4) Notice... Read more

0
votes
Fixed

Profiler missing statistics of manually rendered camera

Profiling

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May 27, 2015

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Version/s: 5.0.2p1

How to reproduce: 1. Open attached project 2. Open scene main.unity - Scene contains some cubes and two cameras. One camera render... Read more

0
votes
Fixed

Lacking vertex attributes causes a crash on multithreaded rendering

Mobile Rendering

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May 27, 2015

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Version/s: 5.1.0f2

Unity Android Player crashes when the following conditions are met: - Dynamic batching is enabled. - Multithreaded rendering is ena... Read more

1
votes
Fixed

[IL2CPP]A generic-method in generic-class (with multiple type parameters...

IL2CPP

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May 27, 2015

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Version/s: 4.6.5p3

Build attached project. Target: iOS Scripting backend: IL2CPP. Read more

0
votes
Not Reproducible

[Win10] Standalone touch input issue

Input

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May 27, 2015

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Version/s: 5.0.1f1

To reproduce: 1. Build and run attached project 2. Touch with finger 1 3. Keep this finger on the screen. 4. Touch with a number o... Read more

0
votes
Fixed

[Android] Can’t fix the frame rate to less than 30 FPS

Android

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May 27, 2015

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Version/s: 5.0.2p2

In most platforms, the application frame rate is controllable by disabling VSync and setting a target frame rate to Application.targ... Read more

0
votes
By Design

[Mono] Linq.Expressions.Expression.Call (Expression, MethodInfo, Express...

Mono

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May 27, 2015

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Version/s: 4.6.2f1

To Reproduce: 1. Run the attached project. 2. Observe that, 'ArgumentException: instance' (System.ArgumentException when building in... Read more

0
votes
Fixed

[WP8.1][UNET] " Found no receiver for incoming command " in Windows Phone

WP8.1

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May 27, 2015

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Version/s: 5.0.2f1

To reproduce: 1. Open attached project (Tank_new.rar) 2. Open player settings and change Cloud Project ID to 6267cfce-dbb3-44da-b54... Read more

0
votes
Fixed

C# lambdas which return Void fail il2cpp compilation

IL2CPP

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May 27, 2015

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Version/s: 5.1.0f2

-e: Using a c# lambda that returns void will cause a project to be unable to be compiled for webGL -repro: --make new proj --create... Read more

0
votes
Fixed

[Networking/SyncVar] Declaring more than 32 SyncVars in one class causes...

Networking

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May 26, 2015

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Version/s: 5.1.0f2

Reproduction steps: 1. Open attached project "UNETSyncVars" 2. Build scene "Test" 3. Launch a host instance and a client instance 4.... Read more

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