Search Issue Tracker
Won't Fix
Votes
6
Found in
5.0.1f1
Issue ID
695257
Regression
No
Shadows precision loss with very large coordinates (>5000). Use camera-relative xforms everywhere?
Steps to reproduce:
1. Open attached project's scene Main.
2. Enter play mode.
3. Press F1-F6 to change distance from origin.
4. Observe shadow quality loss when far from origin.
Comments (1)
-
zakirshikhli
Feb 23, 2019 08:01
This is very old and very serious issue -still not fixed. What is point of adding new features if so serious issue not fixed? It worse to rewrite entire source of Unity3d. Because it is impossible to make an open world game now.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Resolution Note:
Going forward, issues related to realtime rendering should be addressed to the corresponding SPR teams. This issue will not be fixed in built-in RP.