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Crash when removing Canvas component from object
To reproduce: 1. Open attached project 2. Open MatchSim 3. Select Canvas 4. Remove Graphic Raycaster and Canvas components 5. Editor... Read more
Mask doesn't display child content if alpha value is less than 3
Steps to repro: 1. Open the attached scene 2. Change the mask image's alpha level to 0-3, observe that the child disappears 3. Any v... Read more
Windows Store Apps and Windows Phone 8.1 builds fail WACK
Steps to reproduce: 1. Open any project 2. Build it to a Visual Studio solution 3. Create app package and run Windows App Cert Kit o... Read more
MissingReferenceException when changing script on a component
Steps to repro: 1. Create an empty GameObject 2. Create a new script Test01 and add it to the empty GameObject 3. Create another scr... Read more
InputField's OnValueChanged is not firing on WP8
To reproduce: 1. Open attached project 2. Open scene example. It contains an input field and a label that gets changed to the text e... Read more
Home Screen design issues
Png images in the attached zip: On Yosemite with non.retina display, subheadings are hardly readable at all - 1.png Holding CTR... Read more
UnityAppController doesn't set pause to false, after using image picker ...
To Reproduce: 1. Open & build the project attached to the post to an iOS 8 device. 2. Click open file & "Allow access", select any... Read more
Cannot search local Scripting API Reference in web browser
The locally installed HTML-based Scripting API Reference which is installed with Unity 5.0 beta 10 has a search field at the top of ... Read more
FieldInfo.GetValue doesn't work on generic field types in WebGL builds
-e: error given in the log "Not implemented: MonoField::GetValueInternal" -repro: --attach user script in a new scene --build and r... Read more
Unity editor crashes when Lightmapping Scene tab is clicked during Play ...
While in Play mode if you go to the Lightmapping panel and click on the Scene tab then the Bug Reporter will appear so that you may ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] When Rendering Layers are enabled, the DepthNormalPrepass is enabled even if not used
- Shader Graph Asset icon is blurry in the 4K monitors
- Default Value of ShaderGraph Color property is 0 by default
- Duplication of an asset in the Project view is continued for some time when holding and releasing CTRL+D
- "Failed to create Convex Mesh from source mesh" PhysX errors are thrown when looking around the Scene View while Collision Geometry is set to true