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[OSX] Color picker doesn't update in realtime
To reproduce: 1. Create a material 2. Use color picker to select albedo 3. Move picker around 4. Notice color isn't updated, if you ... Read more
[Tegra]Enabling dynamic batching crashes apps on Tegra K1-32
Apps on Tegra K1 devices crash if dynamic batching was enabled in Player Settings Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce: 1. Open attached project 2. Open TestHinges 3. Press play 4. Click Copy Source1 5. Click Copy Source2 6. Click Copy O... Read more
Missing Undo/Redo in Build Settings window
To reproduce: 1. Open attached project 2. Open build settings 3. Delete scene2 4. Press CTRL + Z to undo last action 5. Notice tha... Read more
Enabling Animator causes animation to finish immediately
To reproduce: 1. Open attached project 2. Play Scene 3. Wait 10 seconds 4. Click enable 5. Notice that the animation finishes imme... Read more
WebCamTexture fails to open webcams with the same name
When there are more than two webcams connected to a Mac OS X system, and these webcams have the same device name, WebCamTexture fail... Read more
[iOS] Building project while running a project in xcode built with a dif...
To Reproduce: 1. Build an empty project with 5.1.2 2. Deploy. 3. Open the same project with 5.2, but keep the xcode project runnin... Read more
[Substances] Crash when material set to 'Bake and Discard' on iOS
1. Build and deploy the attached project. 2. Observe that it crashes with https://ono.unity3d.com/_admin/gists/fCbyTnBQ4MXMy7N9RNrl ... Read more
[UnityYAMLMerge] UnityYAMLMerge crashes git mergetool
1. What happened I tried to merge a scene using UnityYAMLMerge set up in git as per http://docs.unity3d.com/Manual/SmartMerge.html a... Read more
[Viewport] Camera does not respect GL.Viewport when rendering scene
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Select the Main Camera gameobject 4. Modify the Render Scale... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP