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Fixed in 5.2.0

Votes

0

Found in

5.1.0b6

Issue ID

695637

Regression

Yes

MotionBuilder 2016 binary FBX import Errors

Asset Import

-

MotionBuilder 2016 binary FBX import Errors

1. What happened
MotionBuilder 2015 FBX files import properly, both in binary and ascii
MotionBuilder 2016 Ascii FBX files import properly
MotionBuilder 2016 Binary FBX files do not import and gives an error...

ImportFBX Errors:
Couldn't import file /Users/eakes/Unity/FBXimport/Assets/Gremlin_2016_binary.fbx.
File is corrupted (or invalid)

Attached project contains the above 3 file examples.

2. How we can reproduce it using the example you attached
Open the project
Look at the error in the Consol for the Gremlin_2016_binary fbx file
The other two files imported properly

Comments (4)

  1. robstardotstar

    Jan 20, 2016 13:34

    This has not been fixed for Mac. Works OK on Windows.

  2. robstardotstar

    Jan 20, 2016 13:22

    This is broken again in Unity 5.3.1f1

  3. bruno-martelli

    Sep 12, 2015 19:44

    worked for me

  4. 00christian00

    Aug 07, 2015 07:34

    Motionbuilder 2016 use a new 64 bit format, you should use the export fbx under "Python tools" to use the old format.

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