Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
5.0.1p4
Issue ID
695644
Regression
No
[Profiler] Unable to Uncheck Timelines
Repro steps:
1) Open Profiler window in the Editor
2) Click colored boxes in the GPU and CPU tabs - everything works as expected
3) Click colored boxes in other tabs - nothing happens
Reproduced in: Version 5.1.0b6; Version 4.6.5f1
Last paragraph in http://docs.unity3d.com/Manual/ProfilerWindow.html
says it should be working, nevertheless which profiler timeline box you check
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
Add comment