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Video plays upside-down, not full screen and the app crashes instead of ...
Playing a video with Handheld.PlayFullScreenMovie("movie.mp4", Color.black, FullScreenMovieControlMode.CancelOnInput, FullScreenMovi... Read more
Sub Emitter Module particle systems do not unpause with ParticleSystem.Play
To reproduce: 1. Open attached project 2. Open scene "ParticleSystemBug" 3. Enter play mode - a particle system is created, paused a... Read more
Script compiles when static function tries to access property
To reproduce 1) Download project and open 2) Open "test" scene 3) Run game 4) In console notice error "InvalidProgramException: Inv... Read more
When using english UK keyboard, the quote key is also caught as a backqu...
To reproduce: 1) Download and open project 2) Open "Test" scene 3) Set keyboard language to English UK 4) Play scene 5) Press backq... Read more
Sprites in specific upgraded project are not drawn in play mode
A project which had sprites used in versions prior to 4.5.0 may have them invisible in versions 4.5.0 or later. Reimport of all asse... Read more
Activity destroy timeout for HistoryRecord{*/com.unity3d.player.UnityPla...
After the application is quit with the Application.Quit(), the ActivityManager shows the warning Activity destroy timeout for Histor... Read more
Calling Physics2D.OverlapCircleNonAlloc() crashes WP8 application
Steps to reproduce: 1. Create a project which uses Physics2D.OverlapCircleNonAlloc() function. Described here: http://docs.unity3d.c... Read more
Unity crashes when attempting to composite multiple Substance Textures
To reproduce: 1. Open attached project 2. Open scene crashtest 3. Select Cube_Test in scene 4. Change the number of object to 6 5. E... Read more
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