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[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...
Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more
[NavMeshSurface] Use Debug Focus point doesn’t update instantly when che...
Reproduction steps:1. Create new Unity project.2. Create any game object and assign "NavMeshSurface" component to it.3. Click on adv... Read more
[NavMeshSurface] Debug information isn't moved together with NavMesh
Steps to reproduce: 1. Open attached project "AI9.zip"2. Open scene "repro"3. Select "NavMesh Surface" in the hierarchy4. Enable any... Read more
[NavMeshSurface] Artefacts when NavMeshSurface has Show Voxels enabled
Steps to reproduce: 1. Open attached project "AI8.zip"2. Open scene "repro"3. Select "First" game object and in its NavMeshSurface c... Read more
[NavMeshSurface]Selecting navmesh surface with mouse drag while holding ...
Reproduction steps:1.Create new Unity project.2.Create any game object and attach "NavMeshSurface" component to it.3.Select it with ... Read more
[NavMeshSurface] NavMesh isn't cropped if it doesn't fit inside NavMeshS...
Steps to reproduce: 1. Open attached project "AI6.zip"2. Open scene "repro"3. In hierarchy, select "First" and bake NavMesh4. In hie... Read more
[NavMeshSurface] White square is visible in the origin of NavMeshSurface
Steps to reproduce: 1. Create new project2. Add NavMeshSurface to the scene3. Zoom in on its position4. Notice white square visible ... Read more
[NavMeshSurface] It is possible to bake NavMesh on non-static objects
Steps to reproduce: 1. Create new project2. Create new NavMeshSurface object3. Create plane, which would be inside NavMeshSurface4. ... Read more
[NavMeshSurface] NavMesh baked using disabled NavMeshSurface is visible ...
Steps to reproduce: 1. Open attached project "AI3.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface"4. Disable its "... Read more
[NavMeshSurface] Tile size boundaries are 16-1024, but it is possible to...
Reproduction steps:1.Create new unity project.2.Create or select any game object.3.Attach "NavMeshSurface" component to this object.... Read more
All about bugs
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