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The screen is not redrawn normally on the Samsung Galaxy S3 device when the 32-bit display buffer is enabled. This causes the flicke... Read more
Can't load more than 241 level with Application.LoadLevelAdditiveAsync. After loading 242 levels, application throws: "Could not op... Read more
- Create a script, e.g. TestScript, with public field of type GameObject. - Open "Script Import Settings" and set some prefab to th... Read more
Reproduced in 4.1-4.3.a2 1 Create new project 2 Import attached package 3 When import window appeared - notice the folder structure(... Read more
These devices include Nokia Lumia 820, 920, 1020, HTC 8X and Samsung Ativ S. This is caused by GPU driver issues. Shadows are avail... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- OnActiveBuildTargetChanged is not called when changing the build platform
- Silent crash when scripts are recompiled on a specific project
- [Android] Video freezes when built for Android with specific project
- UI element is not displayed when Canvas Render Mode is set to Screen Space-Overlay
- Editor crashes on libetc_init when changing WebGL Texture Format to "RGB + 1-bit Alpha Compressed ETC2 4 bits"