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Running standalone DX12 build crashes
1. File->Build & Run. 2. Crash. Reproduced: 5.1.0b4 Read more
LoadLevelAsync Hangs for a Moment when Loading a Scene with Large Audio ...
Reproduction steps: 1. Open attached project "LoadLevelHiccup" 2. Open scene "Splash" 3. Enter play mode 4. Notice that the scene sh... Read more
[iOS] Crash when loading a static library
To Reproduce: 1. Build and run the attached project (with mono or il2cpp). 2. The app crashes with BAD_ACCES_EXCEPTION, when trying... Read more
Inputfield ignores arrow keys on OSX builds
-e: In the editor and in windows builds, arrow keys when focused on an inputfield will move the caret through the text. On OSX buil... Read more
Scroll content moves on instantiate if content size fitter is used
1. Open attached project "repro_691590" 2. Open scene "Untitled" 3. Press play 4. Scroll content will move twice(Debug.Log throws re... Read more
LockReloadAssemblies is not working correctly
Reproducible on 5.0, 5.1, 5.2; Repro steps: 1. create a new project and import "Case691571.unitypackage"; 2. Go to menu bar "Case ... Read more
[API] Camera.aspect is a frame out of sync with the actual aspect ratio ...
How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene has a script attached to the camera which simply prin... Read more
[Scripting, Editor] Particle system stops playing in scene view if certa...
Steps to reproduce: 1. Open attached project's scene "Test". 2. Select "Particle System" - particles are not emitting. 3. Disable "T... Read more
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