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Setting the canvas group interactable true/false does not alter the scro...
To reproduce: 1. Open attached project 2. Open Scroll view scene 3. Notice that canvas group component is attached on Canvas and I... Read more
InputField.ActivateInputField() has no effect when invoked during script...
To reproduce: 1. Open the attached project 2. Open the ActivateInputFieldTest.unity scene. Notice how the input field is scripted t... Read more
Errors thrown when deleting text from text field on Text component
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Enter some text into input field 5. Select Text game ob... Read more
Getting a crash if I change the UI settings and re-open scene
To reproduce: 1. Open attached project 2. Open Watertower - GOOD scene 3. Disable EntityProperties game object 4. Save scene 5. Ope... Read more
Cloth vertices are in wrong position
To reproduce: 1. Open attached project 2. Open Cloth bug scene 3. Select Sloop - Sails game object 4. Notice that vertices are in w... Read more
Add default sprite to created Sprite gameobject
Create > Sprite creates an empty sprite, which isn't suitable for prototyping. Having white square would be really great for prototy... Read more
Errors thrown when pressing Escape button to close "Search by label" con...
To reproduce: 1. Create new project 2. Press "Search by label" button in project tab 3. Press Escape button 4. Notice error thrown i... Read more
[Materials] Creating materials leaks memory
Creating new materials leaks memory. To reproduce: 1. Open attached project 2. Open Untitled scene 3. Enter play mode 4. Observe ... Read more
SceneView.GetAllSceneCameras() returns an empty array on Start() or firs...
Calling UnityEditor.SceneView.GetAllSceneCameras() returns an empty array if it is called on start or the first update. To reproduc... Read more
If I used a mask processing, slider set to 0 value at a time, will be al...
To reproduce: 1. Open BugTest Scene 2. Press play 3. Change silder value to 0 4. Change silder value greater than 0 5. Notice that s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow