Search Issue Tracker
ArgumentCache.TidyAssemblyTypeName allocates lots of memory
To reproduce: 1. Open attached project (ArgumentCache.zip) 2. Open Profiler and set to "Deep profile" 3. Play Scene 1 4. Click on ... Read more
[OSX][GLCORE] Setting aspect ratio in game view, throws OpenGL Error in ...
Steps: 1. Open any project. 2. In game view click "Free Aspect" and change it 3. BRACE YOURSELF, error is coming... Read more
[OSX] Changing API in player settings, doesn't change editor name
Steps: 1. Open any project. 2. Open PlayerSettings. 3. Tick Auto API Graphics. 4. Change Metal/GLCore/OpenGL2 in position and notic... Read more
emails using a + are entered wrongly into fogbugz
-e: one modify your email address like this <your email address>+<anything>@domain.tld which is a valid address but fogbugz drops th... Read more
[ImportPackage] Selecting file in the import package window throws NullR...
How to reproduce: 1. Create new Unity project 2. Open one of the unity packages window (Right Mouse Click on Asses folder > Import p... Read more
[Shaders] Lightmap in shader always samples in lowp then is cast to back...
Steps to reproduce: 1. Download and import attached project. (repro-case_738205-PerformanceTest.zip) 2. Select Shader "Mobile Test"... Read more
[WebGL] AudioClip does not play in Opera
1. What happened - AudioClip does not play in Opera (it works in Firefox, Chrome and Safari) 2. How we can reproduce it using the e... Read more
Input field ArgumentOutOfRangeException when using Sogou Pinyin as Chine...
Steps to reproduce: 1. Download and install "Sogou Pinyin" 2. In any Unity project create canvas and add input field to it 3. Play t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field