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0
votes
By Design

AudioClip.loadState does not return 'true' properly when "Load in Backgr...

Audio

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Apr 27, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project 2. Select the menu BugReport then LoadAudioData - Note how the progress bar never finis... Read more

0
votes
Fixed

2D Simple Blend Tree error

Animation

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Apr 27, 2015

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Version/s: 5.1.0b4

Read more

0
votes
Not Reproducible

[Texture2D] After Texture2D.Apply() format remains the same DXT5 in Edit...

Graphics - General

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Apr 27, 2015

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Version/s: 5.0.1p2

Steps to reproduce: 1. Open the attached project 2. Open and play 'Scene' scene 3. Notice the output in the console, that both befo... Read more

1
votes
Fixed

[Linux] realtime GI scene issues

Global Illumination

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Apr 27, 2015

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Version/s: 5.0.1p2

-e: the realtime scene from the test project show several issues -repro: --build project --run on Linux --NOTICE: golden barrel is ... Read more

0
votes
Duplicate

Image effects with DX11 causes black screen in game view

Graphics - General

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Apr 27, 2015

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Version/s: 5.1.0b4

1. Open project. 2. Open scene "test". 3. Notice that game view is black. 4. Change to DX9. 5. Now everything works as it should be.... Read more

2
votes
Postponed

[PolygonCollider2D] on second Inspector button "Edit Collider" not working

Physics2D

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Apr 27, 2015

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Version/s: 5.0.1f1

Steps to reproduced: 1. Open new project. 2. Add polygon collider to any game object. 3. Add additional inspector tab (that both ins... Read more

0
votes
Fixed

Data can be lost on reliable channel

Networking

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Apr 27, 2015

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Version/s:

Data can be lost on reliable channel if transport layer queue is full. HLAPI needs to buffer and resend that data - as user code doe... Read more

0
votes
Fixed

In Profiler GPU usage eats lots of memory

Profiling

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Apr 27, 2015

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Version/s: 5.1.0b4

In Profiler GPU usage eats lots of memory 1 Create new project and open Profiler window 2 In Profiler Add Profiler-> GPU - GPU usa... Read more

0
votes
Fixed

[Camera] Shadows are being incorrectly culled

Camera

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Apr 27, 2015

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Version/s: 5.1.0b4

Shadows are being incorrectly culled and will suddenly reappear as the camera moves. Reproduction Steps: 1. Run the scene 'ShadowTe... Read more

1
votes
Fixed

Object accelerating through AddForce(Vector3.zero)

Physics

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Apr 27, 2015

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Version/s: 5.0.1f1

-e: sphere object gets velocity over time and starts moving veeeery slow and builds up in speed, altough the vector is (0,0,0) -rep... Read more

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