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'yield return WWW.LoadFromCacheOrDownload' of a local uri of a non-exist...
How to reproduce: 1. Open attached project 2. Open scene runScene.unity 3. Build to iOS and run - Note that the output is ### Bef... Read more
Replacing fbx in Explorer results in wrong locomotion animation
How to reproduce: 1. Open the attached project 2. Play locomotion_test scene 3. Notice that fishman_old file is on the spot, while t... Read more
[WebGL] Custom Cursors have "anaglyphic look"
-e: see title, used to work in 5.0 -repro: --open attached project and run in editor --press E to cycle through cursors --notice th... Read more
Graphics ThreadedDisplayList::Patch crash opening a scene (5.2 regression)
To reproduce: 1. Open attached project 2. Open track scene 3. Click on anything 4. Editor crashes Read more
[Menu items] Unity crashes when we click on Assets/Component/GameObject ...
If the first menu click is one of the following then Unity crashes: Assets or Component or GameObject If we click on any other menu... Read more
Lighting changes depending on the order in which lights are enabled
Bug?: So the problem is that when you turn off directional light skybox and GI takes other directional light. Project Steps: Scen... Read more
Windzone's turbulence and pulse parameters have no effect on wind animation
Steps to repro: 1. Open attached project and 't1' scene; 2. Enter Play mode; 3. Select WindZone gameobject in the Hierarchy; 4. Inp... Read more
Can’t move a folder when using Perforce integration
When using Perforce version control integration, it fails to submit a changeset that moves a folder into another folder. Read more
[UNet][HLAPI] Server Crash when trying to send a serializable class via ...
Reproduction steps: 1. Open the attached project 2. Build and run the project 3. In build, Press "Host Multiplayer Game" 4. In edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP