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0
votes
Fixed

An UI prefab containing a Layout Element component will always be render...

UI

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Oct 10, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Open the attached project 2. Open 'AlwaysActiveUIPrefabs' scene 3. Run progam to see the normal behaviour... Read more

0
votes
Fixed

When the layer is being renamed clicking away doesn't exit the field.

Animation

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Oct 10, 2014

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Version/s: 5.0.0b8

When the layer is being renamed clicking away doesn't exit the field. Repro: 1. Select a layer and try to rename it, click away - o... Read more

0
votes
Fixed

Numpad input issues

Linux

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Oct 10, 2014

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Version/s: 4.5.4f1

-e: numbers are not accepted but cursor function works -repro: --import attached scene (5.0) or make your own (GUI.TextField + char... Read more

0
votes
Postponed

CollectDetailPatches unchecked(off) there are huge lag spikes for every ...

Terrain

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Oct 10, 2014

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Version/s: 4.5.4f1

Added to Team's backlog. Read more

0
votes
Fixed

The button does not work when the panel ,which was on top of it, is disa...

UI

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Oct 10, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Import the attached package 2. Open the scene 3. There are 2 panels in the scene one on top of another.Th... Read more

0
votes
Fixed

Creating a terrain uses 600% CPU and 1.8 GB memory

Terrain

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Oct 09, 2014

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Version/s: 5.0.0b8

CPU and memory usage rose sharply from Unity 4.5.3f3 to Unity 5.0 beta 2, and again in Unity 5.0 beta 8. Using Unity 5.0 beta 8 a... Read more

0
votes
Duplicate

UI element does not change position while it is disabled (SetActive(false))

UI

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Oct 09, 2014

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Version/s: 4.6.0b20

To reproduce: 1. Open attached project 2. Open test 3. Press play 4. Disable Image object 5. Press I key (script attached to Canva... Read more

0
votes
Fixed

Transitions in Mecanim state machines are "duplicated" when moving a Sub...

Animation

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Oct 09, 2014

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Version/s: 4.6.0b14

To reproduce this bug: 1) Create a state machine with this structure: 1.1) Create Sub-State Machine "Container Root" within Base La... Read more

0
votes
Fixed

Procedural textures get corrupted after changing some Player settings

Graphics - General

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Oct 09, 2014

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Version/s: 4.6.0b20

To reproduce: 1. Open attached project. 2. Open Demo scene. 3. Go Edit -> Project Settings -> Player 4. Switch Color Space option b... Read more

0
votes
Fixed

When importing package into a project, script does not get compiled

Scripting

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Oct 09, 2014

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Version/s: 5.0.0b7

To reproduce this bug: 1. Import the attached .unitypackage 2. Nothing is reported in the console 3. Go to Assets->Test->Editor 4. ... Read more

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