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MenuItem hotkey F1..F12 does not work
Steps to reproduce: 1. Open attached project. 2. F2 and F3 - nothing happens. 3. Press R Or Q console prints out logs. 4. Check tool... Read more
Material preview becomes lighter in the Project Browser when it is re-im...
To reproduce: 1. Open a new project 2. Create a material and set its colour (red makes things easier to see) 3. Right-click Assets >... Read more
Exception when using SyncListStruct with Vector3
Using the class SyncListStruct<T> with a Vector3 (or any built-in types) cases a build time exception in UNetWeaver. This should be... Read more
Exception using SyncListStruct with no derived class
The class SyncListStruct<T> must be used with a derived class. When it used without a derived class, an exception happens at build t... Read more
[UNET] Multiple components sending commands prints InvokeCommand error
Reproduction steps: 1. Open attached project "UNET Bug" 2. Build the game with scene.unity included in the build 3. Launch the built... Read more
Canvas with render mode "Screen Space - Overlay" is not properly rendere...
How to reproduce: 1. Open a new project 2. Create a UI button - Note that its invisible in the Scene View - Still visible in the ... Read more
[Lightprobes] Lightprobes in 5.x do not match 4.x at all - backfacing li...
How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains a sphere and a light probe group surrounding... Read more
[OcclusionCulling] Scene filters are not applied, when "Occlusion cullin...
Steps to reproduce: 1. Open attached project; 2. Click on "Main Camera" GameObject; 3. In the Scene view mark "Occlusion culling" c... Read more
Windows Firefox crashes on trying to load standard assets scenes
-e: trying to load a build of all the standard asset scenes the browser crashes. works with a build of the same scenes with 5.0.2p2,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress