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Script value in the inspector reverts to default after renaming public f...
Steps to reproduce: 1. Download and import attached project. "PublicValueRenaming.zip"2. Open scene: main3. Select game object: obj4... Read more
Deleting and reimporting NGUI package crashes Unity
How to reproduce:1. Load the project in 5.2.4f1, open and save the Game scene and close Unity2. Open the project in 5.3.0f43. Delete... Read more
[Shuriken] "Separate axis" of SubEmitter crashes Unity at ( UpdateTpl<0> )
Reproduction steps:GIF attached below. 1) Create two particle systems.2) Make one of them SubEmitter of another.3) In SubEmitter par... Read more
Unity crashes when using "Object.DontDestroyOnLoad(this);" because of me...
Steps to reproduce:1. Open attached project.2. Open scene named "MoveCubeAB".3. Enter the play mode.4. Wait for some time (until the... Read more
Reverting ragdoll game object prefab causes crash on RevertPrefabInstance
Follow the steps to reproduce the issue:1. Create new project2. Create empty scene3. Import doctor.fbx model to the project4. Add mo... Read more
When moving children off parent crash on SetTransformParentUndo
To reproduce issue follow the steps:1. Load this package into a blank projecthttps://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrainc... Read more
[ReflProbes] Deferred reflections wrong (since 5.2) if last object in G-...
Steps to reproduce:1. Download and open attached project "Flickering.zip"2. Open scene "First" and move around camera in scene view3... Read more
Vector property input boxes for materials shrinks when width of the insp...
Reproduction steps:1. Open attached Unity project.2. Open "Water4 > Materials > Water4Simple(or Water4Advanced)"3. Notice, tha... Read more
Unity crashes on package import
To reproduce:1. Import Maintainer_1.2.0.0_alpha1.unitypackage2. Editor crashes (if it doesn't crash first time importing package, re... Read more
[DX11] 16bpp texture/rendertexture formats (RGB565 etc) are not supporte...
How to reproduce:1. Open the attached project2. Open and play "Untitle" scene3. Check the console4. Notice error "RenderTexture.Crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS