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UGUI Text looks broken when changed via script
Steps to reproduce : - import the project attached - open the scene "SplashA" - press play and also play in the scene - choose "yes... Read more
NullReferenceException when using a Canvas in World Space
Steps to reproduce : - create a new project - crate a new canvas - set the Render Mode to World Space - press play and notice the e... Read more
Windows player in full screen mode is brighter than in windowed mode
Windows player in full screen mode is brighther than in windowed mode When Player Settings > Deferred Linear: The colors are brig... Read more
The handle of a slider is unaligned in playmode
Steps to reproduce : - create a new project - create a new slider - press play and notice the handle is unaligned *Note : Regressi... Read more
"Deferred" and "Linear" settings for Rendering Path/Color Space, make th...
"Deferred" and "Linear" settings for Rendering Path/Color Space, make the scene go dark in Full Screen mode. To reproduce: - Open a... Read more
[WP8] Cannot export VS solution on 5.0.0a8
To reproduce: 1. Create a new project 2. Switch to WP8 platform 3. Build... 4. ERROR: Error building Player: Exception: Failed to ru... Read more
Rendering does not look smooth, when resizing Windows standalone player
Rendering does not look smooth, when resizing the windows player - please see attached video for details To reproduce: - Open attac... Read more
Triggers are not accepting/registering raycasts in Unity 5
To reproduce: 1. Open up the attached project. It is has NGUI 2. Open up any of the example scenes, for instance I'm using Example 1... Read more
NumberSamples is always 1024 regardless of DSPBufferSize set from Audio ...
Steps to reproduce : - import the project attached - open the scene "scene.NCP_PitchTest" - select the mixer "NCP_PitchTest" - open... Read more
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