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New API using old call (Blacksmith demo)
To reproduce this bug: 1. Import "The Blacksmith: Atmospheric Scattering" from the Asset Store (https://www.assetstore.unity3d.com/e... Read more
Crash when calling ParameterInfo.GetCustomAttributes on parameter of an ...
Steps to reproduce: 1. Open attached project 2. Open scene 'test' and run it 3. Observe a crash Read more
[IL2CPP] MissingMethodException is thrown if TZ4NET is used
1. Open attached project 2. Build to iOS with IL2CPP 3. MissingMethodException will be thrown Note: no repro with mono Read more
Errors thrown when animating objects after saving scene while recording ...
As discussed on the forum here http://forum.unity3d.com/threads/animation-animator-problems.337987/#post-2221440. 1. While working... Read more
[PaintDetails] strange patterns when painting grass on the terrain
Steps to reproduce bug: 1. Open "Terrain Detail And Tree Bugs" project 2. Open "Terrain Mesh Detail" scene 3. Focus "Cube" object 4.... Read more
Particle System - Changing position makes particles emit along line
Repro steps: 1) Open the project 2) Play scene 'particleScene' 3) Select Particle System in Hierarchy 4) Set Position X to 5 5) Noti... Read more
AssemblyConverter error in Visual Studio
Regression in 5.1; Repro steps: 1. open project "UniversalPlugins.zip 2. build it to WSA platform; 3. build and run generated solut... Read more
'yield return WWW.LoadFromCacheOrDownload' of a local uri of a non-exist...
How to reproduce: 1. Open attached project 2. Open scene runScene.unity 3. Build to iOS and run - Note that the output is ### Bef... Read more
Replacing fbx in Explorer results in wrong locomotion animation
How to reproduce: 1. Open the attached project 2. Play locomotion_test scene 3. Notice that fishman_old file is on the spot, while t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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