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UI Hide if invisible: the elements inside the ScrollRect will be hidden,...
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Scroll content until all buttons are not shown 5. Return... Read more
UI ScrollRect: MissingReferenceException errors when building project
To reproduce: 1. Open attached project 2. Open Main Menu scene 3. Build project for Web Player or PC Standalone 4. Notice errors thr... Read more
Can't close standalone window with touch input
Can't close standalone window when pressing X with touch input. Regression from 4.6 version. Reproducible on 5.x versions with any ... Read more
Scripts are always recompiled when building SceneAssetBundles
To Reproduce: 1. Open the project attached to the post. 2. Goto 'Bundle Builder' in menubar. 3. In the opened editor window selec... Read more
"compile error" messages can be cleared when clearing console
To reproduce: 1. Open the attached project and import it to unity 5.x 2. Observe that there are errors related to script updating, r... Read more
D3D device reset failed [invalid call] when trying to open regedit
To reproduce this issue: 1. Open a new project 2. Go to Players Settings Only with 'Use Direct3d11' disabled in Players Settings ( ... Read more
[WSA] uGUI project scene doesn't work on WSA and WP builds
uGUI "Drag And Drop" scene crashes on Windows Phone and Windows Store Apps platforms. Reproducible on 5.0.0b9; Getting output on W... Read more
uGUI lighting scene box is magenta on WP8
To reproduce: 1. Open attached project 2. Include the lighting scene in the build 3. Build & run for WP8 4. Notice that the box is m... Read more
Drag and Drop scene doesn't work in standalone build
Steps to reproduce : - import the UI Example Project - build and run the Drag and Drop scene and notice that it's not functional *... Read more
Order in layout is lost after upgrading the project to 5.0
Steps to reproduce : - create a new project in 4.6 - create a few buttons - add an empty game object with the Grid Layout componen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow