Search Issue Tracker
LoadLevelAdditive assigning wrong lightmap for terrain
Reproduction steps: 1. Open the reproduction project 2. Open mainScene.unity 3. Press Play After hitting play you can see ... Read more
GetComponentsInChildren<T> doesn't work on assets/prefabs when called in...
Make a prefab with child objects, then make an editor script where you try accessing the prefab calling GetComponentsInChildren<T>, ... Read more
SpeedTree dynamic batching produces unexpected shadows
How to reproduce: 1. Open attached project 2. Open scene Scene.unity 3. Switch to the Game View - Note that there is a shadow at t... Read more
Turning on screen sharing and opening game from background results in bl...
Reproduction steps: 1) Open user's attached project 2) Build and run it on a device which can share screen with other devices 3) Pre... Read more
[Dropdown] Dropdown gets populated with artifacts if more than 8 options...
Steps to reproduce: 1. Open attached project 2. Open scene "main" 3. Run it 4. Expand dropdown and notice that artifacts are visible Read more
[Image] Setting Image type - Filled breaks renderer, making it to fail i...
Reproduction steps: 1. Open attached project 2. Open the "Scene" scene 3. Select the "Image" object in the hierarchy (It's the circu... Read more
Last dropdown item is too small
To reproduce: 1. Open attached project 2. Play ExampleOptionsScreen 3. Click the dropdown 4. Highlight last item 5. Notice that hi... Read more
[WebGL][UI] slider is black in build if handle or background has no sour...
-e: WebGL slider is black in build if handle or background has no source image -repro: --open scene "BlackHandle" --press play --n... Read more
[UWP] Virtual keyboard doesn't open on Surface in tablet mode
Reproduced on 5.2, 5.3; Repro steps: 1. open attached project "uiInput.zip"; 2. build to Universal 10 and deploy on Surface 3; 3. S... Read more
[WP10][UWP] Virtual keyboard's input doesn't work
Repgression in 5.2.1p2; Repro steps: 1. open attached project "uiInput.zip"; 2. build to Universal 10 and deploy on Windows Phone 1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pixelated lens icon in the Search window
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light