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ATC texture compression quality on OS X is worse than on Windows
Textures get corrupted when converted to ATC RGBA 8 bits format on the OS X Editor. This issue can’t reproduce on Windows. It seems... Read more
[SurfaceShaders] Compiler crashes when too many closing braces present i...
To Reproduce: 1. Open the attached project. 2. Observe that when braces are mismatched instead of the syntax error message "Shader ... Read more
Sorting of layers depends on the viewing angle (in 3D scene)
To reproduce: 1. open attached project 2. Open dirtyDirtyBugScene scene 3. Make sure the scene is in 3D. Check that the hair of the... Read more
2D sprites are sorted differently in Scene view and game view
To reproduce: 1. Open attached project 2. Open dirtyDirtyBugScene 3. Observe Scene mode 4. Switch to game view Expected result: the... Read more
[UNet] UNetStaticUpdate() periodically allocates memory
Steps to reproduce: 1. Create empty unity project 2. Open "Profiler" window. In it's search bar type "unet". This will help to obse... Read more
Image isn't displayed correctly when using new WWW(url) to load a single...
To reproduce: 1. Open attached project 2. Open loadImag script 3. Change path to project folder in line 20 4. Open scene 5. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Texture::TextureIDMapInsert when opening a specific project
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy