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Most Recent
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  • Most Recent
0
votes
Fixed

Animated property values are not refreshed in Particle Editor when scrub...

Animation Window

-

Jun 01, 2015

-

Version/s:

1. Create ParticleSystem 2. Open Particle Editor 3. Animate some properties (eg. size) 4. Scrub animation 5. Properties are not upda... Read more

0
votes
Fixed

no way to detect an idle network connection

Networking

-

Jun 01, 2015

-

Version/s:

There is no way to detect an idle (but still connected) network connection in network HLAPI. Since HLAPI processes messages without... Read more

0
votes
Fixed

[EditorLog] Data on reflection probes bake time is not in editor log

Global Illumination

-

Jun 01, 2015

-

Version/s: 5.1.0f3

There is no data on how long reflection probes took Currently we have: Enlighten: Precompute started. ... Enlighten: Precompute too... Read more

6
votes
Not Reproducible

[Shadows] Shadow precision issue on extremly scaled objects

Shadows/Lights

-

Jun 01, 2015

-

Version/s: 5.0.2f1

Steps to reproduce: 1. Import "701205.unitypackage". 2. Open scene "ReproScene". 3. Shadow of cube is displayed incorrectly Read more

0
votes
Fixed

[Effector] Project crashes if 2D effector is needed but there is none

Physics2D

-

Jun 01, 2015

-

Version/s: 5.0.2f1

Repro steps: 1) Open the project and scene Scene 2) Uncheck Used By Effector attribute in Circle Collider 2D component 3) Play the g... Read more

0
votes
Fixed

Create and replace existing animation doesn't replace the asset, instead...

Animation Window

-

Jun 01, 2015

-

Version/s:

1. Open Animation Window 2. Create new animation and save it with a filename that already exists 3. Press "Yes" on a "Confirm Save A... Read more

1
votes
By Design

UnityEngine.Ping not available on Windows Phone

WP8.1

-

May 31, 2015

-

Version/s: 5.0.1f1

To reproduce: 1. Open attached project 2. Run Elevator/Build/Build Windows Phone from the application menu 3. Notice error in console Read more

0
votes
Fixed

[Docs] alpha:blend parameter not in documentation

Shaders

-

May 31, 2015

-

Version/s: 5.1.0f2

Some built-in shaders use a surface shader parameter that is not described in the documentation, specifically alpha:blend. http://d... Read more

0
votes
Fixed

[AnimationClip] Build crashes on UnityEngine::Animation::CreateAnimatorG...

Animation

-

May 31, 2015

-

Version/s: 5.1.0f2

Repro steps: 1) Open the attached project and Test scene 2) Run the scene and press A 3) Notice the animation is working: sprite cha... Read more

0
votes
Fixed

[NetworkBehaviourInspector] Inspector is unable to display SyncList

Inspector Functionality

-

May 31, 2015

-

Version/s: 5.1.0f2

Steps to reproduce: 1. Open attached project "SyncListBug" 2. Open scene "SyncListBug" 3. Open "TestSyncList.cs" script 4. Notice p... Read more

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