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0
votes
By Design

Serialization depth exceeded warning thrown when serializing List with 0...

Serialization

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May 29, 2014

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Version/s: 5.0.0a9

To reproduce: 1. Open attached project 2. Open scene "asd". It contains a Class "Node" which has a list of Nodes inside 3. Note the ... Read more

0
votes
Fixed

2D physics collision broken for game

Physics2D

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May 29, 2014

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Version/s: 4.5.0f6

-e: the bullets no longer bounce off the environment -repro: --open attached project --start intro scene --start level 1 --put elas... Read more

0
votes
By Design

Volumetric glow vertex shader does not work in D3D, but works in OpenGL

Shaders

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May 29, 2014

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Version/s: 4.5.0f6

To reproduce: 1. Open attached project 2. Open scene "VolumetricGlow". It contains cubes with the glow effect on their tops (via the... Read more

1
votes
By Design

All fields declared before a serialized field with a custom property dra...

Serialization

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May 29, 2014

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Version/s: 4.3.4f1

Reproduced with: Unity Version 4.3.4f1 (e444f76e01cd) Unity Version 4.5.0f6 (fd4616464986) Resolution: You are not supposed to call... Read more

0
votes
Fixed

Applying sprite editor revert unapplied texture type settings

2D

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May 29, 2014

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Version/s: 4.6.0b10

1. Import a sprite 2. Change it's texture type to advanced (do not apply the change) 3. Open up the sprite editor and change somethi... Read more

0
votes
Not Reproducible

Moving sprite borders in the sprite editor does not activate "Apply" button

2D

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May 29, 2014

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Version/s: 4.6.0b10

To reproduce: 1. Import a sprite 2. Open the sprite editor 3. Try moving the sprite borders - the apply button is still gray, as if ... Read more

1
votes
Fixed

[Graphics, Animation] Particle system with an animation on particle syst...

Shuriken

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May 29, 2014

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Version/s:

How to reproduce: 1. Open attached project. 2. Compare created both GameObject Animations: One cube has a particle system which is n... Read more

0
votes
Fixed

[WP8] Animating color and camera variables does not work

WP8

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May 29, 2014

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Version/s: 4.5.0f6

To reproduce: 1. Open attached project 2. Open scene testlevel - it contains an animation which moves a sprite and changes it's colo... Read more

0
votes
Won't Fix

UnityEditorInternal.BlendTree.GetChildPosition(int k) throws nullReferen...

Animation

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May 29, 2014

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Version/s: 4.3.4f1

To reproduce: 1. Open attached project 2. Open "mainScene". It contains a script that calls UnityEditorInternal.BlendTree.GetChildPo... Read more

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