Search Issue Tracker
[WebPlayer] Realtime Lightmaping doesn't work with spotlight
Project Steps: 1. Build for webplayer check only scene "RealtimeSmall". 2. Notice that spotlight is not shown and shadows too. Read more
[WebGL] [Opera] Audio not playing
-e: see title -repro: --create scene that just plays an audio file --build and run in Opera --NOTICE the audio isn't played Read more
[ProceduralMaterial] Caching ProceduralMaterial on x64 build will preven...
Reproduction steps: 1. Open attached project 2. Build "Demo" scene for both x64 and x86 standalone 3. Run x64 build, everything load... Read more
[EditorUtility][AnimatorController] CollectDependencies no longer collec...
Steps to reproduce: 1. Open the attached project 2. Click Examples/Select Dependancies in the top menu 3. Choose the Object 'heroL3... Read more
NetworKServer.UnSpawn() problems
De-spawning a server object with NetworkServer.UnSpawn() does not cleanup the object properly to allow it to be respawned with Netwo... Read more
[webplayer] Rigibody2D keeps on moving after single position change
-e: as per title, the object does only the one move in editor or standalone but keeps on moving in webplayer -it isn't a regression... Read more
[iOS][GLES] OpenGL error 0x0506 in ..../Classes/Unity/GlesHelper.mm:284
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note the OpenGLES errors thrown in Xcode Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Element name field has no character limit in UI Builder
- Async method in Play Mode being aborted when calling `new System.Windows.Forms.Form`
- Animator window Eye button on click visual does not cover the whole area of the button when clicked
- Frame Debugger scrollbar gets cut off at the bottom when the Frame Debugger window is maximised
- Frame Debugger docked with the Game View can still be enabled when Game View is maximised and minimised