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[iOS][GLES3] Mip-chain errors are thrown in glDrawElements when drawing ...
Steps to reproduce: 1. Open the attached project (ui_mipmap_test.zip) 2. Make sure iOS graphics API is set to OpenGLES3 (should be ... Read more
[ParticleDistance] Particle distance sorting doesn't sort correctly
How to reproduce: 1. Open the attached project 2. Open and play "example" scene 3. Play the particle system, and pan your camera aro... Read more
Ray fails to hit mesh collider
Steps to reproduce: 1. Open attached project "733291.zip" 2. Open scene "tt" 3. Run scene 4. In game view, enable Gizmos and click ... Read more
[SpriteRenderer] Sprite artifacts w/ AA on
Steps to reproduce: 1. Download and launch attached project "Game $1.zip" 2. Open scene "1" and press play 3. In game press "Play" t... Read more
[GLLEGACY] Drag and dropping materials/scripts does not work in scene vi...
Steps to reproduce: 1. Download and launch project "Bug Report.zip" w/ launch parameter -force-opengl 2. Open scene "demo" 3. Try to... Read more
Unity crashes on (KERNELBASE) RaiseException
To reproduce: 1. Open the project in "733194 repro.zip" 2. Open the scene "PlayToCrash" 3. Press "play" The crash happens when the ... Read more
[OnClick] Button clicks functions don't work
Repro steps: 1) Import my attached .unitypackage in a new project 2) Open the DemoGallery scene 2.1) If opened in 5.3.0a4 or newer -... Read more
[WebGL][InputField] Firefox doesn't create new line with Enter button
Repro steps: 1) Open the project and inputfield_bug scene 2) Build and run for WebGL 3) Notice in Chrome it let's create a new line ... Read more
Editor and player crash when a stack overflow exception occurs in animat...
To reproduce: 1. Open project, the scene "test scene", play it. The editor should now crash. If you open it on an older version of U... Read more
[OcclusionCulling] Baking Occlusion Data causes existing Realtime lights...
Steps to reproduce: 1. Open attached project 2. Open and play 'SiloTSLight8' scene 3. Notice lights are working in the scene and ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list
- The cursor moves into wrong place when renaming folder/asset