Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.1.0f2
Issue ID
701061
Regression
No
[AnimationClip] Build crashes on UnityEngine::Animation::CreateAnimatorGenericBindings
Repro steps:
1) Open the attached project and Test scene
2) Run the scene and press A
3) Notice the animation is working: sprite changes to another
4) Build the project on default settings for Windows
5) Run it and try pressing A
6) Notice the crash
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Hooshangi.reza
Jul 09, 2015 12:08
The status is "Fixed in future release" but which release?
is it released now?