Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
5.1.0f2
Issue ID
701061
Regression
No
[AnimationClip] Build crashes on UnityEngine::Animation::CreateAnimatorGenericBindings
Repro steps:
1) Open the attached project and Test scene
2) Run the scene and press A
3) Notice the animation is working: sprite changes to another
4) Build the project on default settings for Windows
5) Run it and try pressing A
6) Notice the crash
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0
Hooshangi.reza
Jul 09, 2015 12:08
The status is "Fixed in future release" but which release?
is it released now?