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0
votes
Fixed

Physx crash(es)

Physics

-

Mar 26, 2014

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Version/s: 5.0.0a3

To reproduce: 1. Download the project from the user's Dropbox folder (the project is lastly opened with 4.5) 2. Open it with 5.0a1/a... Read more

7
votes
Not Reproducible

Screen.width and Screen.height values in "OnEnable" function are incorrect

Scripting

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Mar 26, 2014

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Version/s: 4.3.2f1

When Screen.width or Screen.height are called in an "OnEnable" call in the editor and the component is enabled (i.e. by checking the... Read more

0
votes
Fixed

OnTriggerStay does not get called at all

Physics

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Mar 25, 2014

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Version/s: 5.0.0a3

To reproduce: 1. Open attached project 2. Open scene Test 3. Enter play mode, note the logs - they only print the OnTriggerEnter but... Read more

1
votes
Fixed

3D colliders have higher priority than 2D when dealing with mouse clicks

Physics2D

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Mar 25, 2014

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Version/s: 4.3.4f1

Steps to reproduce: 1. Create a project which has two gameobjects with two colliders attached - one 3D and one 2D. Both objects shou... Read more

0
votes
Fixed

Shader compilation fails on TI OMAP 4430 SoC (PowerVR SGX 540)

Android

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Mar 25, 2014

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Version/s: 4.3.3f1

Reproduced on: Amazon Kindle Fire (blaze, first generation) with Android 2.3.4 Not reproduced on: Google Nexus 5 with Android 4.4.2... Read more

0
votes
Not Reproducible

-e WebPlayer crashes 100% on Firefox OS X 10.9.2

Webplayer

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Mar 25, 2014

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Version/s: 4.5.0b5

To Reproduce: 1. Go to https://unity3d.com/showcase/live-demos 2. Click any of the demos. 3. Click on another tab. 4. Go back to the... Read more

0
votes
Fixed

Sprite renderer sorting layers don't work

2D

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Mar 25, 2014

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Version/s: 5.0.0a2

To reproduce: 1. Open attached project 2. Open scene test 3. Set the sorting layer of sprites 0 to 2 to layer1 4. Set the sorting la... Read more

0
votes
Fixed
2
votes
Postponed

Monodevelop unfolds all folded segments on save sometimes

CodeEditors

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Mar 25, 2014

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Version/s: 4.6.0b5

To reproduce: 1. Create a script and open it in monodevelop 2. Make sure folding is enabled 3. Write some code in Start() or Update(... Read more

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