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[VR] Building and running while in direct mode failure
1) download project. 2) enter playmode then exit playmode and move headset to ensure VR mode is enabled 3) ensure resolution dialog ... Read more
[DX11] Change the scale of an object at runtime affects it's colour
>Vector3 newShadowScale = new Vector3(GetShadowWidth (), GetShadowHeight (), 0f); Scale of 0 (Z component) doesn't make sense and i... Read more
OSX 10.10 standalone player app icon keeps bouncing when using -batchmode
How to reproduce: 1. Open project from case 702370 2. Build to OSX standalone 3. Run on OSX 10.10 with the -batchmode argument - N... Read more
[Sprites] Unable to Apply changes to a sprite while Sprite Editor window...
Steps to reproduce: 1. Create a new Unity project 2. Import any texture and change it's type to Sprite 3. Open up Sprite Editor by ... Read more
Player's setting DefaultIsFullScreen = false not working
1. Create new project. 2. Go to player settings, set "Default Is Full Screen" to false and "Display Resolution Dialog" to disabled. ... Read more
Crash selecting Scripting Backend in standalone Player Settings
To reproduce: 1. Open editor 2. Open Player Settings 3. Selec PC, Mac & Linux tab 4. Click on Scripting Backend and select Mono2x ... Read more
When the size of the text is bigger than the height of the input field, ...
Steps to reproduce: 1. Open the attached project 2. Open 'First' scene 3. Notice that the height of the second Input Field is 28 pi... Read more
[Tree] Crash because of badly set-up tree
Crash when loading scene "07_Begin" Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress