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Perforce cannot be set up in 5.0.0b11
To Reproduce: 1. Create a new project on 5.0.0b11, and try connecting to perforce sandbox. 2. Unity is permanently stuck in "Conne... Read more
After using hierachy search and clicking target, exception thrown
To reproduce: 1. Open attached project 2. Open editor-ui-bug scene 3. Enter "Target" in search field 4. Select Target in hierarchy ... Read more
Physics.IgnoreLayerCollision forces colliders to exit triggers
To reproduce: 1. Open attached project 2. Open test scene 3. Press play 4. Check the log for the trigger enter and exit events occur... Read more
I am unable to build the application to WebGL using Unity 5
Try to build MainScene in the attached project for WebGL. It will fail with a number of different errors like IL2CPP compile failed. Read more
Adding canvas and selecting screen space camera makes unity crash
To reproduce: 1. Open attached project 2. Open PointrUIScene 3. Add Canvas to scene 4. Change Render Mode to Screen Space - Camera 5... Read more
Disabled InputField is blocking Click-events for underlying active input...
Deactivated InputField is blocking Click-events for underlying active inputFields when the textinput.value of the inactive one has b... Read more
Imported FBX tangents do not match source
When importing maya animations, Unity adds some "hills" in the curves of the animation Read more
Can't choose some "sorting layers" in sprite Renderer
- Open test scene in the attached project - Select one of the sprites and try to change the Sorting Layer Some of them will just swi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow