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0
votes
Fixed

TextGenerator reports incorrect line height if new line escape character...

UI

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Mar 10, 2014

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Version/s: 4.5.0b4

Open scene Test in the attached project and press Play. Notice the line heights reported in the Console. Read more

2
votes
Fixed

No break on breakpoint in generic classes in the editor

CodeEditors

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Mar 10, 2014

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Version/s: 4.3.4f1

To reproduce: 1. Open attached project 2. Sync MonoDevelop project 3. Put a breakpoint in BaseEditorTest, line 8 4. Put a breakpoint... Read more

0
votes
Postponed

Allow abstract/generic AssetPosprocessors

Scripting

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Mar 10, 2014

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Version/s: 4.5.0b4

To reproduce: 1. Open the attached project 2. Notice the spam of errors that are caused by a generic AssetPostprocessor and an abstr... Read more

0
votes
Fixed

uGUI scene gizmos can be set to illegal parameters in inspector

UI

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Mar 10, 2014

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Version/s: 4.6.0b3

1. Create button in a scene Example 1: 2. in inspector for anchor min, set value that is higher than anchor max. 3. result is that ... Read more

0
votes
Won't Fix

Pressing keyboard letter doesn't jump to the next item starting with tha...

Project Browser/Hierarchy

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Mar 10, 2014

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Version/s: 5.0.0a1

Steps to reproduce : - create a new project - create a few game objects in the Hierarchy - press the first letter of an object and ... Read more

1
votes
Fixed

Application crashes on ART runtime with script incompatibility

Android

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Mar 09, 2014

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Version/s: 4.3.3f1

Application crashes on android device while using ART runtime. Works normal on Darvik runtime. Tested with Google Nexus 4 with andr... Read more

50
votes
Fixed

Terrain tree culling performance regression

Terrain

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Mar 08, 2014

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Version/s: 4.3.4f1

This bug has been fixed. However, some similar regression bugs are suspected to still exist. Please file new bug reports for them.... Read more

0
votes
Fixed

Water pro standard asset does not work on Android devices

Android

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Mar 08, 2014

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Version/s: 4.5.0b4

Reproduced on: Google Nexus 5 with Android 4.4.2 Google Nexus 7 with Android 4.4 Reproduced with: Unity Version 4.5.0b5 (75b6c4817f94) Read more

0
votes
Not Reproducible

Having Canvas object in a scene automatically marks it dirty

UI

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Mar 08, 2014

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Version/s: 4.6.0b3

Steps to reproduce: 1. Create a new scene and add a Canvas object. 2. Save the scene. Scene will remain marked as dirty - asterix wi... Read more

0
votes
Fixed

Buttons that are parts of prefabs fire their OnClick event twice

UI

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Mar 08, 2014

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Version/s: 4.6.0b3

1. Open test scene in attached project 2. Press Play. 3. Open console window, turn off collapse. 4. Press Button, notice message on... Read more

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